Company of Heroes 2

Company of Heroes 2

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Erik. 14 Jan, 2023 @ 12:20pm
Fallschirmjägers
Bring back the Panzerfaust
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Showing 1-4 of 4 comments
SPOOKY_ 14 Jan, 2023 @ 1:51pm 
1. The balance team is not releasing any further patches
2. Fallschirmjagers were stupid versatile when they had their panzerfaust, allowing for little counter-play against them with light vehicles.

Most elite infantry in the game is meant to be vulnerable against tanks, particularily light ones, as a counter to them (Keeping in mind the Rock-Paper-Scissor asymmetrical balance philosophy the game has.)

In essence, they were just too versatile for what they offered
Le Negev (Banned) 20 Jan, 2023 @ 7:02am 
Originally posted by SPOOKY_:
2. Fallschirmjagers were stupid versatile when they had their panzerfaust, allowing for little counter-play against them with light vehicles.
This aged like milk given that falls have fausts in cope3.
SPOOKY_ 21 Jan, 2023 @ 1:40am 
Originally posted by Le Negev:
Originally posted by SPOOKY_:
2. Fallschirmjagers were stupid versatile when they had their panzerfaust, allowing for little counter-play against them with light vehicles.
This aged like milk given that falls have fausts in cope3.

It's literally the philosophy the balancing team had for CoH 2, unless I had a stroke and this post was about fallschirm panzerfausts in -CoH 3- all along
Trem 21 Jan, 2023 @ 7:45am 
When Falls had fausts that commander was playable.

Now they not only don't have fausts but their upgraded-FG42s "drop" into the nether and vanish forever, in a strange and relatively common bug.

Utterly useless commander now. Oh well! Allies won that one, I guess. No point caring now.
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Showing 1-4 of 4 comments
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