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I haven't got the best words to describe it, but Brian Fargo does: https://www.kickstarter.com/projects/inxile/torment-tides-of-numenera (his explanation about a minute into the video)
Plus, there was talk of even revising the timeline system somewhat...Surely the gem upgrades to existing powers wasn't all there was to that, yeah?
I am really hoping that another project does not influence the development of Godus. We've been told that weekly update videos would cost too much time. But now there IS time for a second project? With such a huge amount of work still to be done for Godus, this seems like an interesting move at least. Overlap or not, I am a bit sceptic.
G.K/Matthew/fabs, you guys really need to clarify this situation. And fast. Otherwise there is a very high probability that this will grow into a new apocalypse on the forum (and rightly so, in my opinion). And you can say goodbye to the small amount of goodwill you have slowly started to build up with the community (as a company, not directed to any individual – I appreciate the efforts made from the community managers).
Additionally, one more misstep like this if it turns out you actually consider the majority of the work to be done (that is, consider that the majority of the art assets, and in connection, all/most of the mechanics connected to this are complete), and you might well be beyond the point of recovery for our trust. And you cannot afford to take another big hit in this regard.
This is unless you actually have a huge pool of assets already in place, as Gmr Leon mentioned in the other thread. I hope that is the case, but from what I have seen following this project and with your version of iterative approach, I highly doubt that is the case.
I know you won’t respond to this, but you all know very well that the current product is nowhere near what you pitched in the Kickstarter. No amount of PR-talk or technicalities are going to persuade people with half a brain that that is the case. Everyone sees right through that, spin it as much as you want. This still needs a lot of work to come close to what you sold.
This has been beaten to death, but let's take another look at you kickstarter:
"It’s this experience we aim to reimagine. GODUS blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White."
This entire bit is questionable, but let's just focus on the bold part. Please tell me how this is even close to the reality we see? Yes, I know Hubworld got voten down in favor for the maintenance sprint and the history around it. That's not the issue, nor a legit excuse for absolute zero concrete information if you consider yourself enough done to move resources to other projects.
But I’m looking forward to see a reply with tangible evidence to prove me wrong. “We promise” is not going to cut it.
As a last note, be well aware that it is not only those that posts on the various forums that has an opinion. There are a lot of us that has been following this silently and are highly dissatisfied with how this project has been handled. And you are running out of chances to redeem yourselfs.
There. Enough incoherent rambling from my side. Everything else I wanted to say has been said time and time again by other people.
Very well said.
We payed for a car. We heard the specification for a car. We were even told that this amazing car-maker would be drawing on the inspiration of other great cars that this car-maker had previously designed and we were assured.
Yet we still have this horse.
We're constantly told that the horse has many great features and that with the adittion of a couple of wheels and a cup-holder, it will become an amazing car.... but now all we have is a crippled horse with a cup stapled to one ear.
Then we're told that we can now change the speed of the horse and even remove the cup if we want.... and soon we'll get some neon pink, nose bags.
Then, we suddenly get told that the now, almost entirely untrusted car/horse manufacturer, is going to start work on a new, amazing car!
And we're still stood here, looking at this sad, crippled horse, that can barely walk and now only has one ear.
So I guess 22Cans is in the dog food business now.
"According to Mr Molyneux, The Trial will set right the aspects that went wrong with Godus, his latest project under the independent studio 22Cans. The Kickstarter-funded god simulation game ‘lacked in narrative, progress and reward.’ The Trial will be out soon, he promised."
Never again...
Yup went wrong is past tense... this implies that PM is done with godus, that doesnt mean 22 cans is done with godus but he wants the nightmare to go away, and rather than face it hopes a new project will wash away the stain.
Possible Mr. Molyneux sees the future and is prophesizing on a subconscious level.
'Trial' is exactly what you get when hundreds or thousands of people choose to move forward with a class action...
Second, not only was The Trail announced recently, but apparently it will be released soon. Clearly you guys were developing two games at once even after we've been told that you guys have been giving Godus all of your attention, guess not. Sure telling us this sooner would of given you some nasty remarks, but at least you would of been honest. Now you're unreliable and dishonest, that doesn't make a successful company does it?
Just my two cents.
Sorry fabs I choked on your "back half of development". This aint anywhere near done so back to work please on the game you all havent finished yet.