Godus
vv [FuMM] 10 Aug, 2014 @ 5:37am
Camera rotation snaps back to default angle when clicking
Can we get this fixed? It's really frustrating to try and do sculpting behind hills/mountains etc when the rotate controls don't work correctly. When I rotate and then click anywhere the view unrotates to what I put it to and goes back to the origional view.. this is not optimal behaviour and not like it was in the last several versions. it makes sculpting in voyages allmost impossible when you need to avoid giants etc.
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Showing 1-4 of 4 comments
Mazian 10 Aug, 2014 @ 9:23am 
Keyboard camera control is your only solution until they release a new build.

WASD
der.Wahnsinnige 11 Aug, 2014 @ 1:36am 
I started of, trying the old Key combination Shift A/D and thougt it completely gone. I still have to get used to the new Q and E Key turning.

But the automatically snapping back is annoying!

If 22cans wants us to play in a oriented map they could add an UI element which only appears while not facing north.
This would still annoy people enought to motivate them to Return to North but also allow to navigate by mouse while sculpting
Last edited by der.Wahnsinnige; 11 Aug, 2014 @ 1:37am
vv [FuMM] 12 Aug, 2014 @ 4:06pm 
This has been scheduled to be fixed on wednesday (in a few hrs I think?)
colourFil 13 Aug, 2014 @ 2:40am 
This is already fixed for me. I thought they issued a hotfix for it. My camera doesn't snap back at all anymore. It's wonderful!
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Showing 1-4 of 4 comments
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