Godus
Gmr Leon 22 Sep, 2014 @ 9:20pm
Sculpt sketching.
In thinking on a way to improve sculpting for both platforms, I smashed together some of my other ideas on the topic with an entirely new idea that I think makes it fit its own thread. This is what I'd roughly call sculpt sketching.

The idea is this:
Highlight the edge of a layer you wish to sculpt, then drag draw a trail across the land however long your belief permits, then click at the end to have the land sculpt across to that point. Its width would be however long the edge highlight was.

For multiple layers, you would do the same for the multiple exposed edges of the layer, and drag draw out as you would with a single layer and click to have it sculpt to that point.

Now to reimplement digging and land creation, it would be slightly tricky, but I think still functional.

Click an open spot on the ground, and highlight it as you would beautify it. On PC, left click would create layers of ground as belief permits in this area. On touch, multi-tap and hold with both index finger and thumb apart would do this.

On PC, right click would dig up layers of ground, as belief permits in the highlighted area. On touch, multi-tap and hold with the pinch gesture would drill through the ground.

A better way to improve these two newly reimplemented functions might also be to take the highlighted area and, before having the player activate it, also allow a more precise depth adjustment by drawing out lines up/down related to fill/dig height/depth and then hold down briefly to do either without having to work around finicky wait stop at THIS layer moments.

What do you all think?
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Spiderweb 23 Sep, 2014 @ 3:21am 
They should just make better tools like dig a square to a certain "brush" (for lack of a better term) size (that can be selected) and the same for add a level to a certain size, tell me how much the belief brush will cost per use and I'm happy :) and maybe supply different shaped brushes.
Gmr Leon 23 Sep, 2014 @ 7:54am 
That's too preset for my tastes, but I can see where others might prefer it. This suggestion would allow you to essentially make the brush on the fly.
Spiderweb 24 Sep, 2014 @ 12:19pm 
I guess I'm easily pleased :)
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