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Improve sculpting in general so that a rolled back version would provide the nuanced sculpting capabilities desired without making it cumbersome as it is now.
I mentioned as soon as I noticed it, just how bad having to delve into a menu to switch sculpting tools was and apparently the "feedback was noted" so I don't know. It's very hard to trust 22Cans when they make changes like that, which are obviously only done to get cash from mobile users. but make the overall experience worse for PC users.
https://steamhost.cn/steamcommunity_com/app/232810/discussions/0/627457521167891062/#c622954023418522874
BTW DJ you seen my custom world tweaks I created?
I couldn't fix sculpting but manage to adjust other mechanics!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=417370639
On mobile, not being able to switch was causing lots of headaches for users and that was a simple enough "fix" that they could try to defend on PC as an improvement (as Dave did).
http://imgur.com/qcWmeKW
They added it to a menu for PC builds so they could make it gem upgrable, maybe testing it for mobile audience? do they have the card required on android yet?
It doesn't add anything as you can't toggle, it's 1 level without the card or your current level upgrade with the card active. But it now means you can do anything else while multilevel sculpting.
The sculpting menu hasn't been implemented into the mobile version, as it stands it's a PC only feature and tbh, I'm not even sure that will be moved over the mobile version. I wouldn't say I was defending the feature, just giving my personal opinion.
I'm happy to bring this up with the team see if they'll consider redefining this feature.