Godus
Lichdom 22 Oct, 2014 @ 3:00pm
Holy forest cost cap
Right now there seems to be none, which makes the power rather expensive/useless.

A 500 cap would make sense and would be in line with the cost cap on shrines
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Showing 1-4 of 4 comments
Digital Jam 29 Oct, 2014 @ 4:57pm 
I honestly see no reason for it to be different from the Finger of God. 100 a time, makes sense to me. The only person that an ever increasing price (for anything) makes sense to, is 22Cans accountant ;)
spikeyslam 31 Oct, 2014 @ 9:14am 
I would like it to be a per second cost and the ability to drag across a whole landscape and have trees spring forth.
DragonDay 7 Nov, 2014 @ 10:36am 
I could see a rising cost if the spell worked like the "magic forest" miracle in Black & White, but one tree at a time, with costs quickly rising to the thousands for the small benefit trees provide is indeed, ridiculous. This is one of the two things about Godus I find absolutely stupid. like, can't even ride the shortbus stupid. the other being the difficulty in creating a new world. shouldn't that be an option on the main screen, like every game that isn't Godus does? ah, but that rant is for another time, another place.
vv [FuMM] 8 Nov, 2014 @ 4:55pm 
That rant has been a regular one. Godus is "supposed" to be a one shot play through game. I've no idea why. Espically with threats like the Astari where you can fairly obviously lose. Oh wait.. Just buy more gems!
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Showing 1-4 of 4 comments
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