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It makes no difference for the development of Godus. Work continues as normal.
Can you define normal please?
Also removing such "important" people from the roster must mean something for the company. Have they given up? Does the godus dev team now have more/less money at their disposal? Can we expect more people leaving the company?
'Normal' means that the development of combat continues without hinder.
This is your opinion with no facts to follow up, which as an official spokeperson of 22cans seems like par for the course.
Something is obviously changing desks are getting rearanged we are not getting updates anymore so saying it continues as normal is pretty much a lie from my standpoint.
You changed the definition of what normal is without letting anyone know....
And claiming this week is the same as 2 weeks before is angering becuase we were all here 2 weeks ago and havent forgotten yet.
Congratulations on the continuing PR fail.
Well, that is pretty normal.
It's called staff turnover.
'Normal' means that the development of combat continues without hinder
It's been in development for 4+ months now and it seems like things have stalled. There really doesn't seem to be a reference point to determine what wouldn't count as "normal" in reference to pacing in this game's development. I'd love to know what abnormal development might look like for this project.
Soon I suspect. Since Pavle is leaving too, now, I expect that they'll just put it out there, as is and call it done, no matter how bad it is. Like they did with the story. Then it's on to the next thing that the game needs to contain, to prevent them from being sued, that they can do with... What? Two people, left on the team now?
The pathing AI is just one aspect of a part of the code that'll need to be redone to accommodate the new paradigms of how troops interact and move.
I can't see this being a fast "sprint". Especially when the new coders are ... well.. new and will also need to learn the current code base.
Although, they've never really been all that good at any of that, unfortunately. We know not why, and therefore can only assume the causes, purposes, and reasons for such inconsistent disclosure, which does nobody any good. We can only judge them on the evidence before us; and sadly (as per usual) it's not looking like we'll see anything of substance available any time soon.
Saying its disappointing is really understated. I like to think they (the real workhorses) are doing what they can with what they have - whatever it is provided to them from management in both resources and leadership - because... well, why wouldn't they?
I just can't believe it has lasted this long after so much has transpired. Something has got to give.
The whole 'Mobile will require a dumbed down game' prediction obviously happened. I remember a few of us spotted that one.
The "oh look. a cash shop. This game will end up Pay2progress" (is there a win condition in this game yet?) prediction has also happened.
The "oh look the devs are showing off the game on ipad. That must mean we are close to an ipad launch and that's where all the development over the last year has gone" prediction also happened.
Any one know of any others? With out actual official proof we have to guess and make predictions.