Ascend: Hand of Kul

Ascend: Hand of Kul

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Alf 4 Aug, 2014 @ 4:02pm
Devoloper Ideas.
O.K this is mainly for devs and people who will support this.
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Showing 1-5 of 5 comments
Sean 4 Aug, 2014 @ 4:09pm 
What?
There's nothing in this topic that suggests anything for the game.
Alf 4 Aug, 2014 @ 4:14pm 
O.K so i think that there should be more ''War'' scenes you know hundreads of humans fighting and two caos fighting or fighting a boss.You know,those...Yeah more of those please.Also i would like this if there were actual wars,like having your villages attack another rival one,and your shrines create monsters that fight for you,that would be EPIC and can you perhaps give a little more RTS feel to this like you can command a whole village to attack a rival one or another caos in your world attacking a village or shrine and if you hate RTS type feel you can sacrifice villagers to a shire in the middle so they can increase your power but it's limited based on your level or have it be like 20 people can be sacraficed and your power lasts 30 minutes and increases strenght of spells by 2% and melee by 2% as well?Basicaly i want a little more RTS elements and if you dont like RTS's you can sacrafice villagers for limited power for 30 minutes...But if you discard this and you want a MMORPG action game,i'm cool with that.Also fix the damn armor and weapons breaking,it's just annoying.
Snowskeeper 9 Aug, 2014 @ 11:17pm 
I don't agree at all with the idea of adding RTS elements to this game. I also don't agree with sacrificing villagers to shrines, etc. I don't agree with your complaints about durability--use the forge.

I do like the idea of villages attacking one another, but I think that should only be used as part of the invasion system--perhaps an invaded village might launch assaults on those nearby, with the end result being the eventual complete takeover of a region by one invader if you ignore the notifications or are away from the game too long.
Alf 10 Aug, 2014 @ 10:37am 
Originally posted by Snowskeeper:
I don't agree at all with the idea of adding RTS elements to this game. I also don't agree with sacrificing villagers to shrines, etc. I don't agree with your complaints about durability--use the forge.

I do like the idea of villages attacking one another, but I think that should only be used as part of the invasion system--perhaps an invaded village might launch assaults on those nearby, with the end result being the eventual complete takeover of a region by one invader if you ignore the notifications or are away from the game too long.
That sound good and honestly i hate having to log in everyday just to kill a bunch of champions and i have to do it because everything i wear or use breaks when i go to duengons and such.Also do you think villages should slightly grow overtime or not like a tiny little village of say,50 villages would in a few days turn into a town with 100 people or something.
Last edited by Alf; 10 Aug, 2014 @ 10:39am
Alf 10 Aug, 2014 @ 10:38am 
Originally posted by Sean:
What?
There's nothing in this topic that suggests anything for the game.
there is now.
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