Ascend: Hand of Kul

Ascend: Hand of Kul

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WesternDevil 22 Jun, 2014 @ 5:58pm
Durability gripes
I'm a newish player. I started before the 20% durability change on June 3. I had issues with not being able to get through a dungeon without my armor and weapon breaking, wasn't a huge problem after I figured out how to play a bit better though. Now my gripe with the durability is that my weapon breaks before my armor drops below 90% durability. I love the idea of having to visit the forge. It's a good part of the game. I would like to see the durability of weapons AND armor set to, maybe 10% increase (drop the armor from 20% to 10% increase, and raise weapon to 10% increase). That way you can make it through half an area and a 3 lvl dungeon without breaking anything, but still have to hit up the forge after the dungeon or risk going further and having your weapon AND armor give out halfway through a 3 wave battle to capture a spire or whatever they are called. I know I'm gonna get ragged on by trolls who say, "Learn how to block." Or. "Learn how to play". That's fine. I just think it's silly to have to go repair only 1 item when the rest are just fine.

Lemme know what you think, or if I'm missing something major that makes my weapon durability drop waaaay faster than my armor. My weapon is a rank 5, lvl 28 sword. My armor is all rank 3, lvl 29. Like I said earlier, I just think it's silly to only go repair 1 item.

BTW all my armor has the 10% armor buff or whatever. Strength of the tower or something like that. It's 3 arrows pointing up.
Last edited by WesternDevil; 22 Jun, 2014 @ 6:01pm
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Sean 22 Jun, 2014 @ 6:16pm 
Moved to suggestions / feedback.


Have you tried using the durability boosts?
With how easy it is to get souls now, I would recommend just buying the 200k weeklong durability boost.
WesternDevil 22 Jun, 2014 @ 10:18pm 
Yeah I've thought about that, but like I said, I enjoy having to repair my gear. I would just like durability to be more even for both armor and weapons. 20% seems like alot to me. 10% might be a bit better.

I agree that getting souls is way to easy now. I personally had no problems with how many souls I acquired. I did a bit of grinding before Ascending to boost my gear/spells. Now that you can get 500k souls for just having shrines and such is a bit ridiculous imo. I leave the game with about 1k souls, go to work and come back and I magically have 70k souls lol.
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