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I noticed some weapons are completely useless. The polearm and staff weapons are way too powerful, you can just LMB RMB to damage a large radius. With small weapons like the hammer they attack faster but only hit about 1 to 3 enemies at a time. I feel invincible when using the longer range weapons. Even when fighting champs these weapons are preferred because you can still hit them after being knocked back from a block. You will get way more hits in with longer ranged weapons.
Another issue I have is the difficulty. This game is way too easy. No punishment for dying and health regens after combat. It would make more sense to me if you didn't regen health after battle, then maybe eating humans would actually be useful.
This is a very addicting game; If it was harder and had more variety of enemies that addiction would be more sustainable and lead to more long term players.