Planet Explorers

Planet Explorers

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Leaf 16 Aug, 2018 @ 5:05pm
A friend and I started a coop adventure - no scripts - yell for invite
Title says it all. Friend and I are doing a coop adventure server where you must learn all of the scripts, that means 1 colony for all (but could make more that all on server have access to, not sure) and any map exploration, etc, is shared for all players. Started 8/15/18. Send me or GJumper2 a message on steam or even here for invite, more the merrier!

And if you are a griefer, I will happily shout your name, ISP, and steam hex code around here so you don't grief anyone again.

Happy gaming!
Last edited by Leaf; 16 Aug, 2018 @ 5:10pm
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Showing 1-6 of 6 comments
dtt.scanner 21 Aug, 2018 @ 6:59pm 
if you make it skill tree active, I'd be happy to join. I don't think adventure mode is as much fun with the skill tree inactive and scripts unlocked. You're halfway there. With the skill tree you start out much weaker, but can become much stronger than normal. (I.e. about 200 points higher in attack and defense once you are maxed out).
dtt.scanner 21 Aug, 2018 @ 7:07pm 
Also, just so you know, scripts and quests are not automatically shared in coop adventure. You only get them if you are online at the same time that someone completes a quest. Otherwise you have to find them yourself if it is a script reward (still available in high level towns and dungeons). I would suggest not doing quests unless everyone is online to benefit from it (i.e. have specific times that are quest adventure times... then if you are late or miss it, it is your own fault). If you do one of the Adventure story quests on your own (which often give scripts), you mess it up for everyone else. It is kind of the opposite of what you would expect, and it is why I prefer Survival over Coop Adventure. That being said, I don't really care about the quests, if there is skill tree I would be working up skills on my own and not doing quests anyway... I know how to gain them quickly on my own.
Last edited by dtt.scanner; 21 Aug, 2018 @ 7:08pm
Leaf 22 Aug, 2018 @ 6:22am 
I liked the skill tree mostly, but I didn't see all of the skills in it. Healing for instance. So skill tree is off but have to find the scripts, dungeon hunting.
dtt.scanner 22 Aug, 2018 @ 4:36pm 
Regeneration is given by most of the advanced armors, but yes, I'm pretty sure that there is a regeneration skill that can augment it. It should be in the melee skill set. In any case, I assure you that the benefits to the character are substantial. More stamina, more comfort, more health, more regeneration, more attack and defense, more resources from mining and logging, more trace elements from mining and logging. It is by far the most powerful character that you can play. You start out slow but if you know what you are doing, you can max your stats in the first week of moderate play. (OCD players can usually max out in 1-2 days on their stats, and be hunting in the level 10 dungeons by day 2.)
Last edited by dtt.scanner; 22 Aug, 2018 @ 4:36pm
Leaf 23 Aug, 2018 @ 7:19am 
Yes, but I liked the skill that gives 140? 200? health to anyone under x amount of health in the area. I give that to every colonist.... healing frenzy when needed.

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