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- Jon
- Jon
You have to transition into meat some time around 200ish. I have tried and you cannot forage your way to end game
Since animals are unreliable in the current caravan setup, you need to set up multiple ranches and have a shepherd or two to keep + animals/turn
My most recent game that ended up with an unrecoverable crash at turn 420, I was producing about 4,000 meat/ turn with a demand of about 385/turn + meat is uninterruptible in winter
My farm products may possibly have survived me but it’s a close call with the winter penalty. I was +187 grapes, +187 olives, +34 wheat . I exhausted all of the fishing spots with my 2 boats
In one of the alpha builds maybe a year and a half ago, there were preserves. If you had +salt/turn and the top end preserver, you could turn any non meat food product into preserves . They acted as reserve food if you ran out. However, there was no penalty for just making preserves and nothing else. You could also sell preserves at the caravan
I was able to ramp preserves up to several thousand per turn. Food canning would be both historically accurate and provide an alternative to meat if you fancy farming
i've never seen any was confusing berries and fruit trees my bad!! disregard lol.