Jon Shafer's At the Gates

Jon Shafer's At the Gates

Jimib4158 24 Nov, 2019 @ 10:09am
Sorry Jon had to give a negative review
WTF were you thinking, everyone is starving on these maps

Dude you seriously need to do a update patch on these maps giving double the amounts of food

For example instead of 20 food for a berry patch gives 40, before used up

Then i can change my review to positive....right now this game is the game i love to hate playing, cuz i ALWAYS lose eventualy running out of food 95% of the time
Last edited by Jimib4158; 24 Nov, 2019 @ 4:34pm
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Showing 1-9 of 9 comments
clayffo 25 Nov, 2019 @ 7:19am 
Jimi do you upgrade to 18 clans before turn 100? If you answer yes, that is why you fail

Also do you use a fisherman? If you answer no that is why you fail. Berrys won’t cut it past 10 clans
Jimib4158 25 Nov, 2019 @ 10:11am 
1.no I dont upgrade fast

2. The one map i am winning i didnt use the fish school thats in my reach....i did however use the EXPLOIT thats in my reach....so your wrong on both counts

3. Its laughable you think fish are the path to victory when they degrade just as fast as berries

4 the path to victory is getting stone and your blocks, using them on pastures and farms,,,,problem is 95% of your rolls you wont get the chance.....AND your totally screwed without at least 2 or 3 stone deposits close
Last edited by Jimib4158; 25 Nov, 2019 @ 10:12am
clayffo 25 Nov, 2019 @ 10:51am 
i win without exploits and without using stone until past 100 turns. I also don't roll maps until i get something favorable. I beat every one of Jon's group test maps the last 2 years.

also there is no way to "win." you win based on your roll and use of resources available.

iv'e also won the game with every tribe. try playing the Huns where you can't build your farms or the Picts where you start with 8 clans and not much food

Last edited by clayffo; 25 Nov, 2019 @ 11:04am
Jimib4158 25 Nov, 2019 @ 11:31am 
Originally posted by clayffo:
i win without exploits and without using stone until past 100 turns. I also don't roll maps until i get something favorable. I beat every one of Jon's group test maps the last 2 years.

also there is no way to "win." you win based on your roll and use of resources available.

iv'e also won the game with every tribe. try playing the Huns where you can't build your farms or the Picts where you start with 8 clans and not much food


We definitly DISAGREE......i dont doubt you can do all you said


I do win using exploits and favorable maps.....im at turn 500 with 5k gold and 2k food,the proof is in the results it WORKS

Ive proved my method DOES work.....you can knock it all you want but winning is winning!

Just ask the current Prez about winning and losing :D

Yea i havent beat the Huns yet(i look forward to it,as you know they re not unlocked, untill then)....In my current game my eyes are fixed on the Roman western Empire........once i have my 2 knights he will drop like a rock :D.......then everyone on the map is next including the Huns :D

Wining is wining to me....dont care how i get there. I go all the way back to Civ 1 using exploits to win....Civ 1 i massively used the road bug, and been using every possible exploit all the way to Civ 6.

Well Clay if your so great (not doubting you)....can you guess which one im using?....just wondering if you can. I think i posted it before even and Il give you a hint, it has to do with more gold....100 each time you use it.

IMO its up to the Devs to fix any exploit....exploits are not out-n-out cheating, you are simply using the game mechanics in an unintended manor...so fair game IMO until the lazy Dev fixes it :/
Last edited by Jimib4158; 25 Nov, 2019 @ 11:47am
clayffo 25 Nov, 2019 @ 12:16pm 
listen i'm not great i just know a lot about the game and i've done everything since that was part of the testing job

it's single player, if you want to cheat or exploit or whatever that's your business. just don't say it's the only way to win.

I use console commands on HOI 4 because sometimes you need to make el salvador great again ok?
Last edited by clayffo; 25 Nov, 2019 @ 12:30pm
Jimib4158 25 Nov, 2019 @ 1:18pm 
I didnt say ONLY way....just only for a non-OP player like you.

DUDE YOUR THE CREAM OF THE CROP.....from everything youve been saying, dont try and back-track that now :)

My point is if you are the other 95% of the casual players they have only 2 options....get OP like you (if not never get past turn 200.......or use exploits as i do :/


Still Clay you seem afraid to answer this one question?

Seriously why would a patch that adds double food to resources be such an I-WIN-Button?
I really dont see that .
Instead i see the other 95% of the players,that die at turn 100-200
instead dying at 200-400 if they use the same lame techniques
why is that good you ask?
Simple, the more you play the better you get generally, this will entice them to get better instead of the steep climb up the hill that now exists. Getting to play another double amount of turns, for the rest of the 95% players will be better for the game in general IMO

I still disagree you DONT have to have stone to win...stone is the one resource i dont think you can do without playing totally legit :/ just my IMO


Ohh ye ....you know i liked all the HoI until 4.....never could get into that need this rescouce thing that if you dont have your screwed, your the 2nd player ive come across that said its good. I have all the DLC adds but NEVER play it.

Ive actully had too much fun playing this game...its the game i love to hate playing and cant put it down for now.....Im obsessed with how d@mn hard it is and want to beat it at least once....Once i do maybe ill take another crack at HoI4
Last edited by Jimib4158; 25 Nov, 2019 @ 1:27pm
clayffo 25 Nov, 2019 @ 4:30pm 
Jimib

to answer your question: most players are running low in food come the first autumn and dying by late winter or early spring year 2. Some are making it to winter 2 and then dying same reason.

if you give ppl 2x food, they will start dying in winters 2 and 3 instead of winters 1 and 2, which makes the whole question mute. (that's 60-90 turns max). You can't win the game in 90 turns
If players started with say 100 food, maybe but it would make the game too easy.

difficulty: the original intent of this game was to have it be brutally unfair; the unfairness would coincide with 3 separate, but equally difficult phases.

phase 1: survival. The player enters a land they are unfamilair with, starting with very little, and must attempt to survive the first couple winters, while at the same time staving off the barbarians. This was meant to last between 75-100 turns (basically about 7 winters). The player would move around the map hunting and gathering until finding a spot for a kingdom.

phase 2: Establish a kingdom. Player establishes a kingdom and starts interacting with the Romans and the other local settlements. The difficulty would be based around diplomacy and claiming premium resources. This is also the point at which stone structures were supposed to start going up. Phase 2 would also see a greater emphasis on Rome requesting items from the player and punishing them if they did not fulfill orders. (up to approx turn 200)

phase 3: Defeat Rome. At this point hopefully to you have found either the eastern or western empire and determined a battle plan. Establish an army and hopefully storm the walls to win the game (approx turn 375-400)

Ok since Jon never finished the game, phases 2 and 3 never were developed and flushed out. Therefor, he left phase 1 super hard to give the game the appearance of being somewhat complete (since most players cant get past phase 1) - that's my personal opinion.

Finally, "I still disagree you DONT have to have stone to win...stone is the one resource i dont think you can do without playing totally legit :/ just my IMO"

you can finish the game as a hunter/gatherer and also without establishing a kingdom. I know because i did it. You have to fully upgrade your gathers and camp support for those gatherers, including the production multipliers for finished goods (such as an engineer.) You have to have 2 scouts constantly hunting for resources and at least 3-4 warriors / archers for barb patrol.

Also, and i dont' know if this is your exploit, but if you cap and camp on an AI player, you can get 100 gold every couple of turns, which you can use to buy stuff you need.

You can actually create a cyclical trading cycle that costs you nothing via this tactic. For example, if you buy 10 horses from the trader, have an upgraded horse trainer making 2.1 (or more) war horses per standard horse, then you can sell the war horses to buy more horses. Then you can also buy other stuff like stone that can be used to build what you need to build.

If you can get it up and running with the multipliers, wine is a game breaking exploit with the trader.

Interestingly enough, certain resources are always available at the trader, like stone, iron, and wood, so if you make a cash crop, you can sell it and buy these resources instead of farming them.

the end...
Last edited by clayffo; 25 Nov, 2019 @ 4:43pm
Jimib4158 25 Nov, 2019 @ 5:05pm 
Originally posted by clayffo:
Jimib

to answer your question: most players are running low in food come the first autumn and dying by late winter or early spring year 2. Some are making it to winter 2 and then dying same reason.

if you give ppl 2x food, they will start dying in winters 2 and 3 instead of winters 1 and 2, which makes the whole question mute. (that's 60-90 turns max). You can't win the game in 90 turns
If players started with say 100 food, maybe but it would make the game too easy....----------------------------------------------------------------------------------------------------------------------------- my Answer--- far from too easy, just give them little more chance to get off the ground, when 95% of your players are peed that its too hard seems a clossal fail IMO
Again giving the more food will hardly ensure their victory. The game will still be hard. More then 50% will still die just at 300-400 instead of 100-200.
That WILL tho make the game more interesting to them i bet and they will keep trying till they get it right



phase 3: Defeat Rome. At this point hopefully to you have found either the eastern or western empire and determined a battle plan. Establish an army and hopefully storm the walls to win the game (approx turn 375-400)--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------my answer--Are you kidding?...400? more like 1500 to me :D....just my opinion. I mean i captured the roman fort and he sent wave after wave to retake it, The AI Roman isnt that bad IMO, its on par with Civ 5, which is slightly challenging, and actually slightly better then the pathetic one in 6



Ok since Jon never finished the game, phases 2 and 3 never were developed and flushed out. Therefor, he left phase 1 super hard to give the game the appearance of being somewhat complete (since most players cant get past phase 1) - that's my personal opinion.

Finally, "I still disagree you DONT have to have stone to win...stone is the one resource i dont think you can do without playing totally legit :/ just my IMO" ---------------------------------------------------------------------------------------------------------------------------------------------------------- My answer ...yeah stone early gets you out of phase 1 more then any other commodity..Id rather have 3 stone resources close then 3 Gem IMO




you can finish the game as a hunter/gatherer and also without establishing a kingdom. I know because i did it. You have to fully upgrade your gathers and camp support for those gatherers, including the production multipliers for finished goods (such as an engineer.) You have to have 2 scouts constantly hunting for resources and at least 3-4 warriors / archers for barb patrol.------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ My answer---ouch your kidding....wow you re an OP player :D...i could never see that through



Also, and i dont' know if this is your exploit, but if you cap and camp on an AI player, you can get 100 gold every couple of turns, which you can use to buy stuff you need.------------------------------------------------------------------------------------------------------------------------------------- My answer...yea you nailed it......move off 1 rinse repeat pillage, i didnt know you could stay on the square
Being a long time Civ player, yeah the first time i captured it, thinking thats the thing to do. OUCH what a mistake as too many mouths to feed and it broke me. Altho thats the one tactic i will always concentrate on ( i love rushing the AI in Civ games) probably be best if Jon fixes it tho,by you pillage the settlement its gone, thats more realistic really....not rinse repeat for 100 gold




You can actually create a cyclical trading cycle that costs you nothing via this tactic. For example, if you buy 10 horses from the trader, have an upgraded horse trainer making 2.1 (or more) war horses per standard horse, then you can sell the war horses to buy more horses. Then you can also buy other stuff like stone that can be used to build what you need to build.

If you can get it up and running with the multipliers, wine is a game breaking exploit with the trader. -----------------------------------------------------------------------------------------------------------------------------------
Yeah someone mentioned the trader thing somewhere....im too impatient to do that as civ-type war games i prefer to concentrate on my armies




Interestingly enough, certain resources are always available at the trader, like stone, iron, and wood, so if you make a cash crop, you can sell it and buy these resources instead of farming them.------------------------------------------------Yeah got that stone going and sell my excess deep shafted timber, stone, ore, and coal...every one struggling to get to 2 needs to know at least that if they want to play legit

the end...
Last edited by Jimib4158; 25 Nov, 2019 @ 5:24pm
Jimib4158 25 Nov, 2019 @ 5:59pm 
UPDATE------------decided to go with thumbs up as ive had too much fun with this game.
I did warn tho i DONT recommend to the casual gamer, unless you like losing as the game is VERY unforgiving.
My initial thinking thumps down was 95% of the casual gamers will not like this game, unless they like starving and losing....once you become one of the maybe 5% who figure out how to survive its quite fun if you like Civ type games so decide to go thumbs up
Last edited by Jimib4158; 26 Nov, 2019 @ 5:41am
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