Jon Shafer's At the Gates

Jon Shafer's At the Gates

HTF 29 Jan, 2019 @ 11:39am
Is this coming to Epic store?
So just asking is this game also coming to Epic store and if it does do the price remain the same even though Epic takes much less of a cut that steam?
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Showing 1-7 of 7 comments
4rni 29 Jan, 2019 @ 2:53pm 
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Dan 29 Jan, 2019 @ 4:47pm 
Originally posted by HTF:
So just asking is this game also coming to Epic store and if it does do the price remain the same even though Epic takes much less of a cut that steam?
That's a loaded question. The smaller cut from developers is meant to benefit developers, not provide you a 20%-off-sale :-P

We already have sales for that... many times each year!
Last edited by Dan; 29 Jan, 2019 @ 4:47pm
HTF 29 Jan, 2019 @ 10:31pm 
Originally posted by Grimdanfango:
Originally posted by HTF:
So just asking is this game also coming to Epic store and if it does do the price remain the same even though Epic takes much less of a cut that steam?
That's a loaded question. The smaller cut from developers is meant to benefit developers, not provide you a 20%-off-sale :-P

We already have sales for that... many times each year!

lower price = more buyers = more money to developer. Now how does that not benifit the developer?
Last edited by HTF; 29 Jan, 2019 @ 10:32pm
xtrÖm 30 Jan, 2019 @ 3:55am 
Originally posted by HTF:
lower price = more buyers = more money to developer. Now how does that not benifit the developer?

It doesn't work that way. Lower price doesn't automatically give you more money just because there are more buyers, you need to find a pivot.

For example, if a game costs $30 and 100 people buy it, you have sold for $3000. Lower the price by 50%, to $15. You now need 200 people to buy the game to make $3000. A price reduction likely isn't gonna give you 100% more buyers, but maybe 30% more? I mean, the people who really wants the game probably would buy it anyway. Maybe a few were swayed by price, but probably not that many.

So, lower the price by 50%, but increase buyers by 30% (and I think that's a high estimate), in the end you're gonna lose a lot of money on that decision. $15 * 130 people gets you $1950, so you lost 35% of the potential money.
Last edited by xtrÖm; 30 Jan, 2019 @ 4:00am
Halfgeek 30 Jan, 2019 @ 4:39am 
I'd imagine if devs release on EPIC as well and price it lower than on Steam, it would infuriate a lot of gamers on Steam.
Dan 30 Jan, 2019 @ 10:55am 
Originally posted by HTF:
Originally posted by Grimdanfango:
That's a loaded question. The smaller cut from developers is meant to benefit developers, not provide you a 20%-off-sale :-P

We already have sales for that... many times each year!

lower price = more buyers = more money to developer. Now how does that not benifit the developer?

Take that to its logical conclusion - why don't developers just charge $1 for everything?

Actually that's been demonstrated pretty well on mobile platforms - the only way anyone makes any money is if they get lucky and happen to be the next 10,000,000-unit-selling fad, or far more commonly, if they abandon that pricing model altogether, and built their games entirely around tedious drawn-out grind laced with compulsion-loops, to attempt to addict a handful of people (/"whales") into throwing thousands of dollars into microtransactions just to progress.

Lower price = race-to-the-bottom. There's a reason why Steam sales changed over time - the early ones were crazy fire-sales where you could often pick up recent major releases for 75/80%-off, but everyone just waited for that exclusively, and the bottom started to drop out of the PC market to the extent that a lot of developer started going out of business.

Ignoring the triple-A industry entirely, when talking about indie developers, lower prices mean worse and/or fewer games.


(...none of this applies to EA/Ubisoft types of course, who will bleed as much money out of people as they can get away with to please their investors, and whose prices and business models are frequently obnoxious and insulting.)


Support indie devs... don't nickel-and-dime them.
Last edited by Dan; 30 Jan, 2019 @ 10:57am
bumbaclad 2 Feb, 2019 @ 6:42am 
They can release it on Epic if they take it off of steam and any other store and sell them their soul.
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