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1) Find at least one source of stone/coal, iron and wheat
2) Beeline to stone blocks
3) snowball to victory
And that's the big issue. AI does nothing. Caravans basically make you forget about wine, parchment, oil, cloth and fine cloth. The snowball of food in absolute basically makes it so that three guys feed the world, so there is no late game challenge at all.
Early game is great, with exploration, survival, early micromanagement and planning, barbs... bit once you set up your stone blocks production, it's done. It does not seem to be by the numbers, but surely is.
The concept of clans, a kinda mix of rimworld and colonization, is awesome. It feels like it has great potential. It's just that as for now the game is lacking in mid to late game.
- Jon