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TAB while a dead body will move to the next body, alive or dead. ( as you have seen ) Sux but it is a workaround if you have a live one.
If you spawn in one not in a suit while building, and go ' live ' mode for testing the build while that spawn is not in a suit or pressurized base they will die.
When I build a scenario the astronaut is the last thing I add. And before that I spawn one in a suit to look for issues with pressure etc.
If this astronaut is dying in a suit, no idea. Something is killing him. Running out of O2 while building?
i know why he is dead. but i want to delete the dead.
Did i miss something in Scenario editor?
Go here:
<Drive Letter>:\Steam\userdata\<Your Steam ID>\244030\local\addons\scenarios
or
Default steam install location inside Program Files (Program Files(x86) / steam...)
Look for the scenario you made file will end in .scn and open it with notepad. You will be looking for something similar to this:
/***********************************************************************************************************************************************************
* RAGDOLL: 9
***********************************************************************************************************************************************************/
RAGDOLL 9 ID 9
RAGDOLL 9 OwnerID 6
RAGDOLL 9 CFG "scripts/entities/configs/ragdolls/human/Ragdoll_Human_Novis.cfg"
RAGDOLL 9 SCRIPT "scripts/Entities/Controllers/TakeMeToMars/Ragdolls/Ragdoll_Human.h"
And you'll want to delete it all the way upto this section or one similar but don't touch the section after the whole RAGDOLL or else you'll delete something you don't want to. Also if you only have one astronaut in the scenario make sure there is only one CHARACTER section and delete any others just like the RAGDOLL.
/***********************************************************************************************************************************************************
* CHARACTER: Benjamin (this name will vary)
***********************************************************************************************************************************************************/
Also change the following at the top of the file:
PLAYER 2 to PLAYER 1
Also if there are any dropped tools lying around after the astronaut died look for:
WORLD_INVENTORY_ITEM (should say something about a con tool or whichever tool here)
And remove the enitre line.
Then save the .scn file and that should remove the dead bodies.
Which I was trying to get some clarification / clarify to you why they might be.
By ' add ' the astronauts last, I mean that literally. Build with one in a suit, then add your interior etc ones at the very last, removing the one you built with. I always do. Even if they are full at 02 / power whatever. New ones. Last. Then set if spawn.
Your post didnt imply you knew cause of death. Just that you had three dead ones.
Thanks for your help bushi. Mono made my day :) Srry for my wording.. for me and my little english vokabular i thought it was clear :).