Take On Mars

Take On Mars

View Stats:
Faithlight 5 Nov, 2022 @ 11:06am
Removed addon now cant start server
Hi all, I was trying out Knightsleepers addons and after removing them I can no longer start the multiplayer server. Any ideas?
< >
Showing 1-9 of 9 comments
Knightsleeper 5 Nov, 2022 @ 11:48am 
If you begin a server with any mods, you will need the same mods to continue to play that server.
Knightsleeper 5 Nov, 2022 @ 11:49am 
There is no other way except to start a new server.
Faithlight 5 Nov, 2022 @ 11:59am 
I started the server without mods, then added yours. SO you are saying that I cant play that save now unless I use your mod? Damn it, would have been nice to know that before I installed it.

Dont get me wrong, I love your mod. My problem is that juggling barrels was a PITA enough.. but now there are a bunch of new resources so even more barrels. Would be amazing if we something was refined it would automatically get stored in a large tank instead of juggling a billion barrels.
bladerunner97 9 Nov, 2022 @ 5:03am 
Your multi player saves have a list of the mods used when saved, embedded in the file. You will have to remove the entries for those mods manually. As an example, the saves are in the following location.

<Drive Letter>:\Steam\userdata\<Your Steam ID>\244030\local\<Your Acct Name>\mp_saves

Load a .scnsave save file into a text editor and towards the top of the file, delete all the lines that start with... ADDON_STEAM

Save it and the mp scenario save, will no longer try and refer to the mods used when last saved. Depending on how many and what mods it used in its creation, the save may not work properly. Objects will either disappear or just not work properly. You can try and continue from that point or it may be better to start again.
Last edited by bladerunner97; 9 Nov, 2022 @ 5:09am
bladerunner97 9 Nov, 2022 @ 5:54am 
Also, depending on your preference. There are a couple of mods that can directly connect your refineries to your resource tanks.

For a direct cable connection there is...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1314743183&searchtext=resource+cables
Or, for a wireless, cableless connection there is...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1260835343&searchtext=Wireless+Resources+Transfer
There are versions for test and main branch, so you may have to search for the appropriate version. The choice is yours.
Astrostars2025 29 Nov, 2022 @ 9:01pm 
Don't use Knightsleeper's mod, it really doesn't fix anything. It's also prone to bugs and contains stolen mods. What you should do instead is upgrade to the test version of the game which is a LOT more stable and has some more recent bug fixes.
pepe143 3 Dec, 2022 @ 4:25am 
Any ideas? Don't use Knightsleeper's mod. They are conflicting, stolen from other mods.
pepe143 3 Dec, 2022 @ 4:27am 
Re: Spaceman20290
Consent
Last edited by pepe143; 3 Dec, 2022 @ 4:27am
pepe143 3 Dec, 2022 @ 4:42am 
Originally posted by Knightsleeper:
There is no other way except to start a new server.

You stole plugins, copied them, can't update them - you don't know. That's why players have problems. It was not nice of you to put extraneous content in the package. You don't know how to program, you don't even know how to process scripts. You only have color graphics. Where is the long-promised update from you that will improve the game? Nowhere. There is nothing to improve and you can't. This is how you deliberately deceive the players. None of the scripts were changed in the first part. In the second one, you just stole the missions of other authors, reworked them, but forgot that the scenarios should be done without addons. Neither one is functional.
< >
Showing 1-9 of 9 comments
Per page: 1530 50