Take On Mars

Take On Mars

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PcbZorg 14 Sep, 2018 @ 1:32pm
Hello, need help with machines tutorial please...
After a lot of hesitation stemming from BI abandoning the game and overall mixed reception, i bought Take on Mars on sale today. I remember playing some alpha years ago, which i liked very much. I started playing. So far i'm trying the very unimpressive tutorial and in the part 3 - Machines, i'm stuck when trying to 3d print something as instructed. The tutorial points me to select a filter, then select an object from the blueprint inventory, but doesn't say which. I printed several items, but the tutorial doesn't move on, it's still stuck on "blueprints". After a while 3d printing random stuff, i tried to click on the "MORE INFO" speaker again, which caused the game to CTD on me. What am i supposed do at this point in tutorial? Any tips?
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BI didn't abandon the game, the project lead's team was reassigned to other projects at BI.

The project lead (known as Dram on steam) is the only one left to finish up bug fixing and polish.

However he is trying to avoid getting burned out by ONLY working on TKOM, something which he isn't able to do in reality due to the fact he has other projects BI wants him working on and not just TKOM.

So he is finishing up the game in his spare time or when he gets the chance while at work.

If you want friend him on steam (again his name is Dram on here, or you could try friending Garm, who is another employee at BI and works closely with Dram) you can then ask either one anything you'd want to know about where the game is development/bug fixing wise.

To anwser your question:


CREATIVE PRINTER
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BLUEPRINTS - Open Printer inventory by holding the USE key 'E' OR by pressing the INVENTORY key 'I' while pointing at it.
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You need to look at/face the creative printer and HOLD down the USE key which is 'E' OR look at/face the creative printer and press the INVENTORY key which is 'I'. This will open the printer's inventory screen and show the data discs which contain the blueprints for printing items.
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Screenshot: https : // snag.gy / qAJZ8S.jpg (copy/paste into browser, remove spaces)
Last edited by Mr. Monochrome [Hood Certified]; 15 Sep, 2018 @ 3:51am
PcbZorg 15 Sep, 2018 @ 5:09pm 
Thank you for your explanation on how to use the keyboard, but that wasn't really my issue. My issue was, that the tutorial doesn't progress further from certain point onward. But never mind, on my third attempt i finally got it, that eventhough the game tells you to use your USE or INVENTORY key, the tutorial progresses ONLY when you choose one option and not the other. When you press E instead of the Inventory key, it gets stuck and doesn't go further. About the game being abandoned or not - does it feel like a "live" game to you? Stable performance? Relatively glitchless? Active development with planned updates? Having one employee working on the game in his spare time doesn't really scream commitment on the company's side. Dram is a cool guy for still working on the game, but it has been abandoned. I.e.Bohemia Interactive as a company does not have any future plans for the game. Having one guy working on something in his free time can't be called active development. He's doing what he can and kudos for that, but that doesn't change anything about the fact, that for Bohemia Interactive, Take on Mars is done. I wanted to give the game a chance, so i did, but during the almost four hours i spent with the game's tutorial i saw ugly placeholder assets, graphical errors, clipping glitches, bugs and worst of all - CTDs every couple of minutes while doing the most basic stuff like clicking on elements i was told to click on. The game was bugged as hell, probably did not sell well, so the company abandoned it. It's sad, because with proper funding, it could have been amazing, and there are parts that still are, even with all the glitches, bugs and crashes. I had lots of fun (and surprisingly more consistent performance) in the alpha with just landing the probe. I think that adding the whole survival element to the game was a mistake, it should have been just about planning and executing the missions from control room and via remote. I still wanna try the game, but the tutorial is extremely off-putting. On my fifth or sixth try i somehow made it through the human tutorial, which was like walking in CTD minefield, and when i then clicked on the Robotics tutorial, the game just crashed again. And again. And again. No Robotics tutorial for me... There's just too many trouble for it being fun for me. I cannot refund, because i spent almost 4 hours trying to get the game to work, but i'm bummed i didn't buy the ARMA bundle instead.
Originally posted by PcbZorg:
Thank you for your explanation on how to use the keyboard, but that wasn't really my issue. My issue was, that the tutorial doesn't progress further from certain point onward. But never mind, on my third attempt i finally got it, that eventhough the game tells you to use your USE or INVENTORY key, the tutorial progresses ONLY when you choose one option and not the other. When you press E instead of the Inventory key, it gets stuck and doesn't go further.

You're not suppose to just press the key you hold it down. This is why it didn't progress for you. This is further clearified if one looks at the printer and reads the GUI msg it gives. Which is what was in the screenshot I posted.

The only time the tutorial crashed was if I alt-tab out of the game and back in. But I already passed that on to Dram. I didn't play the tutorial myself I just read the keybinds from the options menu and jumped right into playing the game.

On the note of the game being abandoned, the game works fine for me and is indeed very stable. I would imagine you're on windows 10.... I've seen countless issues crop up with those on windows 10. If you're not you can just ignore what I said.
PcbZorg 16 Sep, 2018 @ 2:49pm 
Win 7, multiple CTDs and glitches during tutorial. Robotics tutorial cannot be started at all. CTD as soon as i click on the option. . I googled a bit and found a lot of people who can't even launch the game. The fact that you personally don't have any issues is great, but irrelevant. I play a lot of games, including early access titles, and it really saddens me that Take on Mars takes the cake in sheer frequency of issues i faced in the few hours i played. And i play No Man's Sky for crying out loud. Again, we won't probably move forward here. You don't have any issues, therefore for you - the game is fine. It's hard to avoid confirmation bias in everyday life. I work in IT, so when i hear someone complaining about SW or HW or ♥♥♥♥ on a game i like which i don't have problems with, i sometimes also tend to think that he's doing something wrong. But it's not always the case. It's part confirmation bias, part professional deformation. Thank you for your replies. I will try the campaign at some point in the future, but now i'm kinda fed-up with the thing.
Last edited by PcbZorg; 16 Sep, 2018 @ 2:50pm
It's all good. I'm in IT myself as well with the same line of thought. But something that comes to mind at the moment is not everyone has the same setup SW or HW wise. So what might work for one person might not work at all for another.

If you go here: Steam\userdata\<Steam ID>\244030\local, you'll find the console, error and crash logs. If you open them with a text editor and scroll to the bottom in each it will show you the error msg when it crashed. You can then share that on here using pastebin so Dram or someone can pass the error msg onto him. I've passed several bugs onto him but I'm not able to find them all myself as mood affects my gameplay more often then not.

Have a good one!
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