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Your space program will start with a low tech probe, spherical and similar in design to the Luna II impactor, a small lunar rocket (capable of sending small craft to the moon), a basic battery, a short range antennae, and a black and white 35mm camera capable of taking pictures of the ground like the B&W camera in the game now. The probe also has a small thruster with enough fuel to slow its decent before hitting the surface.
http://upload.wikimedia.org/wikipedia/commons/2/20/Luna_2_Soviet_moon_probe.jpg
(Luna II for reference)
From there you would research techs similar to this example I made here to get to the lunar lander:
http://imgur.com/JMmXWOX
After all the required tech is researched you would be able to perform lunar lander missions, the lander would be modeled after the Surveyor lander, so it would be similar in size and design to the Small Lander in game now, only it is not as "meaty" as the small lander I guess you could say. :P The lander would also act as the Small Lander does now, allowing you to carry out early missions and equip with various smaller devices you research until you move up to the next type of craft.
http://en.wikipedia.org/wiki/Surveyor_1#mediaviewer/File:Surveyor_NASA_lunar_lander.jpg
(Surveyor I for reference)
I'm going to try to make a list of references for the various craft that could be used in the mod later on.
Here is the vehicle list and the inspirations/references to how they might look:
-Unmanned Lunar (No atmosphere bodies only):
Lunar Probe (Luna II)
Lunar Lander (Ye-6 Model like the Luna 9)
Large Lunar Lander (Surveyor)
Small Lunar Rover (Chang'e 3 and Yutu)
Large Lunar Rover (Luna 17 Lander and the Lunokhod Rover)
-Unmanned Venus and Titan:
Extreme Environment Probe (A Pioneer Venus Multiprobe or the Huygens Probe)
Extreme Environment Lander (Venera 9 Lander)
Extreme Environment Rover (Scarab Rover, which is actually designed for the moon, but the design looks like it could work for extreme environments.)
-Unmanned Mars:
Early Mars Lander (Viking)
Early Mars Rover (Mars 3 and Prop-M Rover)
-Space Suits
Early Medium Suit (Gemini Space Suit)
Early Heavy Suit (Apollo A7L "Moon Suit")
Modern Medium Suit (M-Suit)
Modern Heavy Suit Medium Duriation (I-Suit)
Modern Heavy Suit Long Duriation (Z-Series Suit)
Titan/Future Suit (Mk III Suit)
=Manned Early Lunar
Early Landing Module (LESA Shelter)
Early Scout-Rover (The Lunar Roving Vehicle)
Early Mobile Lab (Mobile Lunar Lab)
Early Cargo Vehicle (DLB Lunokhod 1 Concept)
Early Supply Delivery (LEM Truck)
=Manned Modern Lunar
Modern Landing Module (Altair Lander)
Modern Scout-Rover (LOTRAN Rover)
Modern Mobile Lab (SEV Craft)
Modern Cargo Truck (SEV Craft)
Modern Supply Delivery (Altair Cargo Varient)
=Manned Early Mars
Early Landing Module (MEM Concept, Smaller variation)
Early Supply Delivery (MEM Concept)
-Note: Most vehicles would simply be the lunar vehicles carried to Mars.
=Manned Mars Direct (Modern Mars)
Landing Module (Mars Direct Habitat Unit and Cargo Lander)
=Manned Mars-One (Alternate Cheap Route)
Landing Module (Mars-One Dragon Capsule)
Supply Delivery (Mars-One Dragon Cargo Capsule)
(Since there wouldn't be any manned missions for Venus, it wouldn't have many locations and mainly be used as a proving ground for the extreme environment craft as well as a little extra cash on research.)
-Venus:
Cleopatra Patera
Artemis Chasma
-Earth:
Antarctic Testing Ground
Desert Testing Ground (Probably use a location like Death Valley? or the Salt Lake flats)
-Moon:
South Pole (Shackleton Crater)
North Pole (Whipple Crater)
Pupin Crater
Rima Hadley (Apollo 15 Landing Site)
Tranquility Base (Apollo 11 Landing Site)
Descartes (Apollo 16 Landing Site)
Tsiolkovskiy Crater
Pettit Crater
Komarov Crater
Sea of Cleverness
Keeler Crater
-Mars:
Noctis Labyrinthus
Melas Chasma
Chryse Region
Karzok Crater
Olympus Mons Caldera
Hellas Chaos
-Phobos:
Stickney Crater
-Vesta:
Divalia Fossa
Claudia Crater
Vibidia Crater
-Titan:
Belet Dunes
Xanadu
Shangri-La
Titan North Pole
Titan South Pole
The interesting thing about Olympus Mons caldera is that it looks relatively flat from space, but up close it's pocked with craters, ancient lava flows and small ridges, which is why I think it would be perfect. For the three Valles Marineris locations, Notcis Labyrinthus I imagined I could get a good cliff, for the Chryse Region there are plenty of dunes, dry streams, and craters. Melas Chasma would be in the plains itself and be unlocked when you research manned missions since Melas is considered a possible manned site in real life due to the higher atmospheric pressures in the Canyon.
Hellas Basin would also be unlocked with manned missions and is a point of interest due to to it being the lowest point on Mars and the atmospheric pressure being high enough there to slightly pass the Triple point (pressure at which water can exist as a liquid). I wouldn't be trying to capture the fact that Olympus Mons is a huge volcano, Valles Marineris is a huge trench, or that Hellas Basin is a huge impact crater, but rather the maps would simply be points of interests located within those locations.
A thing I am weary about though is the Venus and Titan maps. On Venus I would have to find some way to represent the corrosive properties of the atmosphere and I also don't know if there is anything in the game code that would make extreme heat or cold effect vehicles or EVA suits. On Titan it should be that when you mix methane and oxygen together and create a spark or fire that it will cause an explosion.
Colonizing Titan would require a bit of planning, since if there was a leak and explosion, you would have to design a way to prevent it from damaging other rooms of the base and possibly starting a chain-reaction that would blow up the entire base.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=376647383
I also got bored and made a quick doodle of my idea for the Lunar probe:
http://imgur.com/KrvaJ9R
The lunar probe would, in the overhaul, be your starting craft. It would be a little cheaper than the standard probe* as it wouldn't require heat-shielding and would only be traveling to the moon.
It work much like the probe in game now. It would start the map falling out of the sky, and then when it is close to the surface it would fire off its thrusters, expending the fuel but slowing it down so that it makes a relatively soft landing. The camera is mounted inside the the probe, and the lens looks through a transparent, protective shielding on the probe that protects the camera from dust and impact. It would just be used for exploration/probing missions on the moon.
Now that I look at it, I think the camera should be looking out the bottom like with the normal probe.
----------------
*I call it the Mars Buoy myself. :D