Take On Mars

Take On Mars

View Stats:
Delle(DK) 28 Dec, 2016 @ 7:37pm
suggestion / feedback : manned campaign last mission
Hello
First of all thank you for a great and interesting campaign, I have a few suggestion for balancing the final steps of the game so most players have a good experience.

1): The finaly few objectives is about producing oxygen and hydrogen to fill your ship.
It was a little confusing at first where I had to refill the ship, but finaly i found out you need to open a cargo ramp below the lander.. I think maybe this part need to be a little more clear to the player example with a hint to how they refuel.
I could see the two small waypoints, but took me a while to figure out ther actual was a cargo ramp below the ship.
Also there might need to be a little help text that to open the hatch and climb the stairs you need to depresure the airlock els you cannot open the hatch.
- By the way it was impossible to lift the cargo containers even when they where empty..
I think the TEST build might have a little bug, since I can lift them in the "developer" build.

2): regarding the round big countainer with all the resource barrols.
Well the good news is there are enough materials to print the "3d printer" and the small refinery af mars soil machine.
Personaly i also had materials for the rock drill and the mars soil "vacume cleaner" ;-)
With other words I could drill rock and get silicon oxid and iron and aluminium oxid with other words I could drill resources for building stuff.
So once it got that far I could pretty much build anything i like.
BUT I found it very difficult to build the 3d printer and it was only luck that I had enough resources.
- It would be really nice if we could put wrong printed things into the printer and delete them and get example 50% of the resources back.


Regarding the 3d printer, then first of all I dont know how it should look like when finished, and even when i watch some youtube videos then I could not figure out how it should look and how big it should be. But to let everybody know it need to be 4x printing surface big, and it need to be 4 tall ( bottom + 2 glass windows + roof ) to be able to build large machines.
- I think it would be nice if there was 1-3 images of the 3d printer in the Mission log file that the player could view on the little tablet.

I also think that the edges of the printer is a little confusing.. There are two types of edges and the difference is that one have glass in both ends, while theo ther only have glass in one end.. When building the 3d printer and not knowing how the 3d printer have to look like then people have to guess and play arround with things to make the printer work.
Just saying a photo of the printer would be nice ;-)

Also it would be nice if there where 1 or 2 extra Aluminium and iron so the player are able to "print" the wrong parts and still have enough material to print new things.
As the mission is now then there is small room for error.
- Personaly i print 2-4 things wrong and I had almost 0 resources left once I finish everything.
Just saying would be nice with a little extra resources..


Cheat exploit..:
I found out that the lander have water in the cargo bay.. Instead of drilling water I just "stole" it from the cargo bay and refined it into oxygen / hydrogen and then i could refuel the ship very fast.. I also stole oxygen from the rover.

The finaly part, where you have to clim into the cockpit of the lander. It can be a little tricky to get into the cockpit and enter the seat since it is easy to fall down.
Last edited by Delle(DK); 28 Dec, 2016 @ 7:40pm