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Crash info
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Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102cdb14 at 18
Script callstack:
Class: 'Sound_Point'
Entity name:''
Function: 'SetTKOMSoundVolume'
Stack trace:
scripts/Global/GlobalFuncs.h:728
scripts/Entities/SoundPoint.h:43
scripts/Entities/SoundPoint.h:74
scripts/Entities/SoundPoint.h:92
scripts/CCGame.c:1179
[enf::XAudio2System::GetCurrentSample]: ??? addr:0x102cdb14
[enf::XAudio2System::GetCurrentSample]: ??? addr:0x102cdb14
(Press Retry to debug the application - JIT must be enabled)
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Afbreken Opnieuw Negeren
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Edit: seems like I cant make screenshots in this game.
Edit2: http://www.roelsmitsfotografie.nl/file/prive/screenschots/screenshot18-02-2017-20u34m51s.png
Bug still exists (Wheel Construction too weak, so "Renegade Rover"-Achievement not solveable). Have no Mods enabled. I play with Realtime.
Can you confirm the Bug?
@Brandjuh
Sorry, but i do not trust non-steam-url's.
Try to deactivate and reactivate Screenshots in the Steam-Settings.
Steam screenshot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=868296814
My Friend is playing Virtualtime and hasn't this Bug too. I play Realtime and seem to have this Bug.
I do not get it why i have the Bug but you not.
The Facts for Dev's:
- I play a Realtime-Savegame
- Have already File-checked the Build of the Game. No Results.
- My System-Specs:
Nvidia GTX 750Ti
AMD 8350 (8 Core á 4 GHz)
16 GB RAM
Windows 7 Pro
- Graphic-Drivers actual
- No Mods enabled. Especially not in Singleplayer. And they were never Mods installed before.
Is maybe something wrong with a Physix-File? Or is there something wrong in the Settings?
Edit: I must say since the reinstall etc, the physics are very strange. I am standing still ands its whobbeling around.
Maybe it is the same Failure in Physics, which let your Rover wobbeling and which creates a weak Wheel suspension at my Rover.
I hope the Game is still playable for you, at least for Mars-Surface to solve Missions.
Edit: I have tested (Test Vehicle) a full equipped Medium-Rover. Same Problem with weak Wheel Suspension.
I sent this full equipped Medium Rover to Mars/Victoria, but there all works fine with Wheel suspension.
But... I did test with a large lander on the test yard and when I want to move my arm it was doing the split.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=868326698
Maybe its more sensetive on real time? Sounds strange but it is possible. Maybe we could make a blueprint of the vehicles and test them out on both. So we can rule it out.
Edit: I realise that there is a option under render with physics or someting, cant check it out know, must go for appointment. Maybe thats also the problem.
But it will take a long time for you to research all neccessary items, to build and test my Rover in Realtime. Because in Realtime no Timewarp is possible.
I had the weak Wheel Suspension because i had decreased the "Physix Simulation Detail" in Render-Options to Minimum (59 Hertz).
Now i have set the "Physix Simulation Detail" to 180 Hertz. And all works fine now :)
Thank you nevertheless to the Developers and Brandjuh. Awesome Game
Greetings from Germany and from virtual