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i swear they killed these ones with a bad patch that broke the docking maneuvers
Yep, after they pulled that stunt, I fully expected HW3 to be a real lemon turkey.
I found the campaign of HW3 less than stellar and not feeling like a Homeworld campaign, but did enjoy the co-op multiplayer missions for a while with people from the Discord server.
That stated I stopped at level 26 or so and decided to let the game go to uninstall in favor of other ones my group was enjoying.
A friend and I enjoy this one for classic Homeworld, but we've found that even barely alt-tabbing or thinking about it can crash a game connection in a desync error. It's very frustrating.
uninstall and forget hw3 exists...as much as possible anyway
Era one
Expanse.
The Endless legend(space), which vaulters are ommage for homeworld.
We just need proper game.
Relic can still do a new homeworld.
Gearbox should just sell the ip but take two would never do it x).
OST and visuals are the main part of homeworld's vibe.
So many ppl got perma-banned in the Homeword 3 forums during beta, where we were offering feedback......(most of it was"negative").....
They did not listen and the game flopped very hard.....
HW3 likely got balanced chances since then, but back then, "beta" AI was much worse than Classic HW1 ships from 1999.
Ships could get stuck, derp.....do not listen to commands.... and Resource gathering was ultra-dumped down.
And the Mothership was faster than a ♥♥♥♥♥♥ scout......
Press the ability button for more dmg APM "skill check".....
You had Anti-All ships, and the kill-to-death ratio was very, very fast, so you could barely micro as everything died fast.
Subsystems got removed.
The lore is ♥♥♥♥♥♥ terrilbe as even in previous HW games you had Unbonded ppl like the Devs were not even looking at their previous games' lore.......
Hopefully, someone will eventually buy the IP.
HW Cataclysm could be remastered as it is a good game.
It didn't even last a month.
At least it looked and sounded pretty... thats it. Gameplay-wise, it has a lot less compared to HW1 and HW2. Story is abysmal, the cutscenes are ugly, and the maps are surprisingly claustrophobic despite it being set in space, which has actually caused pathfinding issues.
Imagine causing pathfinding issues in a space RTS game.
Gearbox meddling with development also did not help at all.
Just treat HW3 like C&C4 or Dawn of War 3. Not existent.