Space Engineers

Space Engineers

View Stats:
xenolego 13 Oct, 2020 @ 6:39pm
Build Contest/Scenario #71: Racing Ship
Continuing with the new "more sustainable" format. I'd love to have judges again so if anyone would like to volunteer, please PM me.

Had a different idea planned, but due to the amount of time left am going to hold off until next month.

Build Scenario #71:
“Racing Ship"

Design a ship to go fast


Goal

Design a racing ship
Design a ship that will be able to participate in planetary aerial races

Requirements
Note: Failure to meet any of the requirements will result in a DQ

0. NO DLC BLOCKS IF USING APPROVED MODS FROM THE MODLIST

1. Should be a blueprint

2. Must be made for this contest or be a an UPDATE of a previous build. The date on the file should say the month this contest started at the earliest.

3. Everything must be 100% your original work (excluding scripts, etc.). Plagiarism will disqualify you from this and future contests.

4. Should be small grid only

5. 500 maximum block count (NOTE: not meeting this requirement will not result in disqualification but will instead halve your score).


Requirements Part 2
Not meeting a requirement in any of these requirement CATEGORIES will result in a -25% of the total score per category (if the contest is judged). This means you can only lose points at a max of 25% of the total score per category and not per individual requirement.

1. Should be able to fit through a 4x4 LARGE GRID sized hole

2. Must be able to fly in any gravity field/atmosphere (including Lunar). Explicit spaceflight is NOT requirement, however. These are meant to be planetary racing ships. I'd suggest creating a hydrogen powered ship.

Important Notes
Remember to have fun!

Mods and DLC Rules

Since the contests no longer are assumed to be "judged contests", DLC is allowed (as it would inhibit unnecessarily). HOWEVER, if one does not use any DLC blocks, one will be able to use anything from a collection of pre-selected mods. This rule exists to allow for people who didn't purchase the DLC to remain competitive if the contest becomes a judged contest.

Just to clarify, one cannot use mods from this collection unless explicitly specified in the contest for that month UNLESS one ISN'T using any mods.

It's important to note that judges are not required to own any of the DLC and any gaps/missing objects they experience are the responsibility of the ship creator.

Modlist:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1413961604

"Areas of Significance"/Judging

Since these contests are no longer assumed to be judged by default, areas that the ships were previously judged on will now become "Areas of Significance". If the right number of qualified individuals privately message the contest host and wish to judge, the contest will now become judged on these categories. Otherwise, consider them design parameters to help guide the designs of your creation.




It is also of note that judges cannot participate in the contest they judge for (obviously).



Two categories for this one

1. Wow Factor - how "cool" it is

2. Handling/responsiveness (it's a racing ship).





Prizes

None. These contests are asymmetrical in their current form. Since I provide the prizes using my own money, I will not be providing them in the current contest format due to me not finding it "fair".

Deadline


October 31st, 11:59PM, Samoa Standard Time.


Boilerplate (some of this is outdated, but I'd feel guilty deleting anything in the chance someone wants to use this template in the future)
https://steamhost.cn/steamcommunity_com/groups/UESCBuild/discussions/5/135508833657423350/

Submit here

https://steamhost.cn/steamcommunity_com/groups/UESCBuild/discussions/5/2969520311925975586/
Last edited by xenolego; 13 Oct, 2020 @ 7:19pm
< >
Showing 1-15 of 19 comments
xenolego 13 Oct, 2020 @ 6:52pm 
Imagine these participating in something similar to Superman 64 (not a joke) if that's more illustrative.
O_T 13 Oct, 2020 @ 7:30pm 
From searching on youtube I would think you mean flying through millions of rings while glitching around, right?
xenolego 13 Oct, 2020 @ 7:42pm 
lol. Basically, it should fly through rings. Imagine that for the type of aerial race.


Also, this contest is meant to be extremely simple in requirements and small scale. Next month should be blockade runners (v2.0 apparently) and will be a bigger contest.
hippybaker 18 Oct, 2020 @ 7:52am 
Does it need to be survival ready, Or would it be operating in a creative environment?

If survival, how long is the course?
xenolego 18 Oct, 2020 @ 5:13pm 
Originally posted by hippybaker:
Does it need to be survival ready, Or would it be operating in a creative environment?

If survival, how long is the course?


Oh, shoot.

Yeah, I'd assume it would be survival ready. Since I didn't mention it, not being survival ready would lower your wow factor score (because a ship that only works in creative isn't particularly impressive).

Since I made no rule, do not worry about this.


Course length would vary if these were "real" races (think Mario cart) but since again, since I didn't specify, it doesn't matter. I don't have a good number because I completely overlooked this. Let's assuming refueling stations exist on the course.


(I hope I don't make this confusing)

Since people already submitted, these ships only need to actually work in creative, with proper survival piping and sustainability being factored into the "wow factor" category.


Thanks for bringing this to my attention.




ApexAlphaGaming 20 Oct, 2020 @ 9:54am 
Thruster damage?
xenolego 20 Oct, 2020 @ 10:47am 
Yes, sorry. Assumed that was a given. You won't get DQed or anything but it will affect your "wow factor" score.
ApexAlphaGaming 20 Oct, 2020 @ 12:56pm 
It's fine it just heavily limits the compactness of the design. Thanks for letting me know though. Gotta take away about half as many thrusters. I was going for super agile over looks. Anybody wanna fly a box that can make a corner on a dime? lol
xenolego 20 Oct, 2020 @ 6:00pm 
Speed/handling is worth the same as any other category so definitely functionality over beauty. That goes for most contests I host. Because a beautiful ship that isn't functional is useless, but a functional ship that is ugly has a purpose.
Mad-Catcher 25 Oct, 2020 @ 3:38am 
Hello,
Sorry I have trouble to understand clearly what is overkill, does it mean the fact that features that are not needed in a build for the contest can be count as a malus (on my side, pressurisation and audio) or the fact that if the limits are not reached but the ship is finished and operational the player will try to reach the limits by adding unnecessary things?
xenolego 25 Oct, 2020 @ 4:12am 
Originally posted by Mad-Catcher:
Hello,
Sorry I have trouble to understand clearly what is overkill, does it mean the fact that features that are not needed in a build for the contest can be count as a malus (on my side, pressurisation and audio) or the fact that if the limits are not reached but the ship is finished and operational the player will try to reach the limits by adding unnecessary things?
It more refers to making something like a complete other ship inside your own using small subgrids. It's doing stuff that "bend the rules".

It's not exactly the best communicated idea in The Boilerplate and is an older rule. While it's one of the few rules that I still follow (I should make a "Boilerplate 2" that's applicable to the contest in their current state), I've never really had to use it. Don't stress about it. I don't see it even being possible to apply to this contest really at all. It's small grid only.
Last edited by xenolego; 25 Oct, 2020 @ 4:14am
Mad-Catcher 25 Oct, 2020 @ 4:19am 
A wall of forward thrusters and gyroscopes x)
Thank you for the answer, I will publish my work soon
xenolego 25 Oct, 2020 @ 3:51pm 
Originally posted by Kerry Freeman:
Originally posted by xenolego:
It more refers to making something like a complete other ship inside your own using small subgrids. It's doing stuff that "bend the rules".

It's not exactly the best communicated idea in The Boilerplate and is an older rule. While it's one of the few rules that I still follow (I should make a "Boilerplate 2" that's applicable to the contest in their current state), I've never really had to use it. Don't stress about it. I don't see it even being possible to apply to this contest really at all. It's small grid only.

Ah, yeah, about that. Mine is a bit "overkill" as my entry is actually two ships in one, though one of the two (the "Rescue Racer") is actually meant to be an escape capsule.

Would that disqualify me?
I'm not judging. There aren't any judges for this contest currently. Don't worry about it. Use the rules as design parameters to challenge you as a builder.

If it were judged, possibly but extremely unlikely. I haven't looked at it though. I was trying to describe the idea of having a ships worth of parts as small grid subgrids for a large ship contest. I usually disallow small grid parts in large grid contests, or I make it "grid agnostic". This is a small grid only contest so there is no way for your ship to really break this rule that I can think of without breaking the other rule about it being small grid only.

xenolego 2 Nov, 2020 @ 2:27am 
No one. I mention in the OP about the state of the current judging situation. Nobody has contacted me willing to judge since I've been using the current format. To my knowledge, none of the entrants has compiled their own list of rankings either to act as unofficial results (aka feedback).

It's very hard to get judges. I used to judge them myself with friends but it was very hard coordinating everything and I was asking a lot from them. As a result, this is the current situation. If you aren't happy with it, consider judging (either officially or unofficially by creating your own rankings and scores).
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: 13 Oct, 2020 @ 6:39pm
Posts: 19