ENSLAVED™: Odyssey to the West™ Premium Edition

ENSLAVED™: Odyssey to the West™ Premium Edition

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Gwa1h1r 6 Dec, 2014 @ 5:54pm
Keybinding is completely boned. KB-M people steer clear.
I see this is a common issue. My copy won't even register my mouse clicks half the time and my keyboard clicks the other half. It binds keys "[mouseY]" that aren't even there. It all of a sudden binds every key to "C" and stops listeneing to me.

It seems like everything that wasn't part of the initial console release was ...I don't have words to describe it.

Deliberately screwed up? Stupidity can't possibly account for how bad the port is. They just expect players to hook up a controller and shrug it off.

I only paid 5 bucks for the game, i'm not going to pay 60-75 or whatever for a controller.

Keeyboard and mouse only people steer clear.

Sucks, cause it looks like a good damn game.
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Showing 1-15 of 28 comments
Pnume 7 Dec, 2014 @ 11:56am 
Playing a beat them up (sort of) with Keyboard-Mouse is as silly as playing a FPS with a joypad.

http://www.amazon.co.uk/Official-Xbox-Common-Controller-Windows/dp/B004JU0JSK/ref=sr_1_1?ie=UTF8&qid=1418068286&sr=8-1&keywords=x+box+360+joypad
major 8 Dec, 2014 @ 9:34am 
Originally posted by Pnume:
Playing a beat them up (sort of) with Keyboard-Mouse is as silly as playing a FPS with a joypad.

So they never have any FSP shooters on the xbox! Please "a bad port is just a bad port"

ps do you work for amazon pimping them here : )
Last edited by major; 8 Dec, 2014 @ 9:35am
Pnume 8 Dec, 2014 @ 1:30pm 
Originally posted by major:
Originally posted by Pnume:
Playing a beat them up (sort of) with Keyboard-Mouse is as silly as playing a FPS with a joypad.

So they never have any FSP shooters on the xbox! Please "a bad port is just a bad port"

ps do you work for amazon pimping them here : )

Oh you can! But it is very silly anyway.

You really didn't get why I put the amazon link?
Gwa1h1r 8 Dec, 2014 @ 3:54pm 
Ahh. I was looking at the wireless controllers. Which are 60 on amazin and more at wally.

The wired are only 30 bucks, which is about 20 quid.
sryhshxghezfqsfze 16 Dec, 2014 @ 4:31am 
Yeah, sure ! The game is not saving at all the keyboard settings, and is resetting them with half controls on the same key or mouse button. What a crap !

I'm resigned to play with a controller, but I don't like that (not used to), and I'm way less comfortable than with a mouse & keyboard, as I have at home a custom installation that allows me to play in a very relaxed position for hours.

Agreed.
I just came to the forum to see if others had mentioned controls becoming unresponsive but also get random menu navigation (sometimes Enter or sometimes Left-Click to open menus) and have also just attempted to change some keys.
I'd better go back and see if it's double-bound a key because my moves aren't responding correctly and that could be the cause.
It is a terrible hack-job of a port though.
It's still very console biased, and horribly restrictive +/ configuration-lacking for a predominantly PC gamer.
My mouse pointer is almost never near highlighted menu options in/out of game, almost as though the graphics are using a different resolution to the control, yet one is scaled and overlaid.
Last edited by TransgressorOfTheUnspeakableWord; 21 Dec, 2014 @ 11:43am
bou 30 Dec, 2014 @ 12:11pm 
Just want to +1 the OP.
Shame, looks like a really nice game, but is absolutely unplayable.
Your Monitor doesn't run on the suggested resolutions? -> dig yourself into ini-files
You want/have (i'm left-handed) to customize Keyboard-settings? -> You're ♥♥♥♥♥♥
You want to play with a not X-Box-Contoller? -> Search 3rd-party Emulation and pray

Worst PC-Port ever?
arni.gamexeon 2 Jan, 2015 @ 4:59pm 
Originally posted by bou:
Just want to +1 the OP.
Shame, looks like a really nice game, but is absolutely unplayable.
Your Monitor doesn't run on the suggested resolutions? -> dig yourself into ini-files
You want/have (i'm left-handed) to customize Keyboard-settings? -> You're ♥♥♥♥♥♥
You want to play with a not X-Box-Contoller? -> Search 3rd-party Emulation and pray

Worst PC-Port ever?

i dont know why.... but some keyboard setting become buggy like hell..... example;

setting middle mouse button = trip command, end = aim the stick...

in some point of the game, after autosaving.... suddenly, aim the stick = middle mouse button too .... in the end, i cant use middle mouse button for trip command, i can only aim the stick....

or in another case;

setting space = jump, R shift = block.... after autosaving, space = jump, but R shift = jump to...

what the ♥♥♥♥ with this keyboard setting.....??

can anybody tweak the ini file , which where is it, to edit keyboard setting in this game?? i cant find it....
Last edited by arni.gamexeon; 2 Jan, 2015 @ 5:00pm
It's pretty hard to fight big battles when you don't know when or which control will randomly stop responding. Harder still, when you've had to assign fighting controls (preferrable on the mouse) to impractical keys.
I also still don't know how to invoke some of the special attacks I earned, as the descriptions are all for buttons on a console controller, though I don't know which one, and you can't return to the control config unless you exit the game properly, as the options you can access when you temporarily Escape out don't include this.

As an interactive story with great acting and visuals (aside from no AA and no VSync - thanks to this particular Unreal Engine) it's awesome.
As a proper game? It isn't, really.
It's sort of like a fancy version of Dragon's Lair, where, if you can fight the camera into the correct position, you have some semi-random jumping control, but it's all really predetermined with one path through its many invisible bounding-box walls, and even then, only when you've done your chores in the current area, for it to then allow you to continue to use that path. Finding that "permitted" path among all the places it looks like you may be able to travel, is a somewhat hit and miss affair.
Last edited by TransgressorOfTheUnspeakableWord; 3 Jan, 2015 @ 9:01am
Just returned from another unsuccessful battle, after changing the "plasma" and "stun" ammo selections to mouse buttons, playing, finding them not working, getting my arse handed to me (because I really need to flip between them quickly during the shielded-robot battles, where I'm also running around jumping at random edges to find where I'm ALLOWED to go, in order to finish this scorpion boss-battle) being forced to completely exit my game in order to go and check the keybindings - only to find three settings all bound to MouseWheelDown - which was not any of the mouse buttons I set, nor that the game acknowledged when I did.
So, is there a method for predicting these random key assignments?
Last edited by TransgressorOfTheUnspeakableWord; 4 Jan, 2015 @ 12:53pm
The great part about the game telling lies and triple-binding keys as it pleases, is that those keys all become out-of-bounds and no longer useable.
Hence, I just now AGAIN got beat up by shielded robots with nothing to defend myself while I was jumping at random edges trying to find my way.
There's also the little matter of Monkey putting his staff away to do little jumps while getting smacked about. It wasn't so much of a problem before, as it wouldn't lead to death, only a few more hits than I should be getting.
I wonder why he decides to stop fighting? as, although Space is normally bound to jump or to throw Trip (if that so happens to be what is required by the pre-set path at a specific given moment) that key is used during fighting to slip through the bad guys legs to get behind them for a counter-attack, NOT put your staff away and refuse to get it out again for a time while stopping to do a little jumping dance while getting beat upon.
Last edited by TransgressorOfTheUnspeakableWord; 4 Jan, 2015 @ 1:11pm
Success!
I changed some keys (which I won't now be using) and got the config to remember my chosen controls.
They don't register or work - but at least the game remembers them in its config.
As long as the game BELIEVES. Screw the player!
FFFS! [yes, there is a third "F" - adding the "ing" variety to the phrase]
I finally found some keys it would allow - and not only lie to me that it is allowing them.
The reason I couldn't find the place to jump was because I was back at the beginning of the boss battle without realising - due to the dumb console checkpoint save system - and hadn't yet fought enough robots to trigger the next cut-scene to be ALLOWED to progress on newly highlighted jumping hand-holds.
Well, I used my newly bound ammo keys to get back to the third stage of this boss battle (where I was a while back) before my soundcard decided to reset itself to Entertainment Mode from Game Mode [which it hasn't done for a while] mid-game and crashed the whole computer from wrong allocation of calls.
Gee! This is fun.
Do it again?
Perhaps leave it until tomorrow. I've had too much "fun" for today and don't want to damage anything.
Perhaps PLAYING video games might be more entertaining than this - whatever you wish to refer to it as.
cwsumner 22 Jan, 2015 @ 9:22pm 
If you change the ini file, it seems to be MonkeyGame.ini. And you have to change both copies, in Steam and in your Document\MyGames. It seems to be reading it back from the default file on cutscenes.
Ottofyre 24 Jan, 2015 @ 11:30am 
I'll admit I used to be a KB/M fanatic and would get cranky when a game didn't have KB/M implemented well. Then a few years ago I was stuck in this section of a game.. I could just not get past it because of the crappy KB/M support, but I was so far into it I didn't want to quit.

Ended up breaking down and borrowing a controller from a friend.... and discovered some games are *much* more fun played with a controller. Now I have one for every computer in the house. I seriously recommend everyone try it out a few times.

That's not to say I think that's an excuse for a game having crappy KB/M support. There is no reason a game shouldn't have both. Like the Batman: Arkham games - they play very well with KB/M but are still more fun with a controller in my opinion.
Last edited by Ottofyre; 24 Jan, 2015 @ 11:30am
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