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When you say "both of them" you mean you have dual monitors?
The devs haven't post here for some time now.
When I said both of them, I meant both the game and my monitor is using the same resolution but the game is still looking way bigger than it is supposed to be.
A sidenote: I can't seem to run it in windowed mode either, it always runs in fullscreen no matter what I choose or edit in Options.xml-
I am running the game on Windows 8.1 Pro 64 Bit OS.
System specs are as follows:
AMD R9 290
Intel i5 4670k
8 GB RAM
DirectX, PhysX, GPU drivers are all up to date.
I'm a bit puzzled. I know that we have problems with DPI settings different to 100%. Did you log off and on after changing the DPI Scaling Size?
Are you editing the correct Options.xml file? I've never seen the fullscreen setting getting ignored, so far.
Sorry that our game is so hard to get running.
I am editing the Options.xml in this folder
I will reply back to you in a minute.
and if you set the window size to
you're not getting a smaller window?
i don't know exactly how many different settings microsoft offers for scaling, but to be sure, these are the settings which are troublesome with our rendering window (windows 8.0):
Control Panel\All Control Panel Items\Display -> Change the size of all items
This has to be set to 100%
Now it works properly but I wish I there was a way to make it work without setting my DPI to 100% because it becomes difficult to read texts for me like this and all those icons on my desktop are messed up now but that's fine :)
We will check how much work it is to include DPI support in the game. On Mac that works automagically but Windows seems to need us to take care of it.
Thanks for the support and I feel very lucky and happy that I own this game :)
Maybe a little less annoying :)
<root>
<editor>
<stack value="" show="false" />
</editor>
<player>
<mouseControls value="false" />
</player>
<rendering>
<fullscreen value="false" />
<postProcessing value="true" />
<windowSize value="1280 768" />
</rendering>
<sound>
<musicVolume value="0.7" />
<sfxVolume value="0.7" />
</sound>
<versionInfo>
<build value="de8fc73" />
<version value="1.1" />
</versionInfo>
</root>