Delver
XFadedFoil 5 Feb, 2019 @ 1:54pm
[DUNGEON CHUNKS] How do I properly set up my chunk so it will generate?
I'm attempting to make a bunch of dungeon chunks to add to the game, but was wondering how I make my dungeon chunk properly load. I want my dungeon chunk to be an "END" chunk, which apparently only needs one exit. Great, but how do you define what an exit is for the game? Not stairs for the next level, just a path to link one chunk to another. Is there a certain tile that defines chunk exits? Does anyone know?
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groosen 5 Feb, 2019 @ 2:18pm 
In Delver, chunks have a 'Default Rotation'. This is the orientation that the chunk already has. The generator then rotates these to fit into the required generation. When you open up DelveEdit, you are looking at a 'compass' of the chunks. you can lose the idea of it if you move the camera too much, but you can always restart it to get it back. Start chuncks go North, Hallways go North to South, T-Sections go South to East to West, Corners go South to east, and intersections go all four.
XFadedFoil 5 Feb, 2019 @ 2:23pm 
Originally posted by 「groosen」:
In Delver, chunks have a 'Default Rotation'. This is the orientation that the chunk already has. The generator then rotates these to fit into the required generation. When you open up DelveEdit, you are looking at a 'compass' of the chunks. you can lose the idea of it if you move the camera too much, but you can always restart it to get it back. Start chuncks go North, Hallways go North to South, T-Sections go South to East to West, Corners go South to east, and intersections go all four.

Ah okay, that helps. Still though, how do I make it so the chunks will generate anyway? As in, T-Sections have exits from North to South, but how do I make it so that Delver detects the specific places I want to be exits as exits?
Joshua  [developer] 25 May, 2019 @ 7:40pm 
@XFadedFoil
The Delver Community Mod GitHub repo has an example of a template dungeon section and can be used as a base for your work.
https://github.com/joshuaskelly/delver-community-mods
XFadedFoil 26 May, 2019 @ 6:11am 
Originally posted by Joshua:
@XFadedFoil
The Delver Community Mod GitHub repo has an example of a template dungeon section and can be used as a base for your work.
https://github.com/joshuaskelly/delver-community-mods
oh alright, thanks!
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