INFRA
Mr. Fusion 11 Oct, 2017 @ 6:11am
Flashlight vs. document zooming
I've decided to post this here even though not being a technical issue, but a usability / design one.

Throughout the game it really annoyed me that there are a lot of underlit or near complete dark places where you'll find documents which are an important part of the gameplay and/or story (I actually found one in a completely pitch black room with no light source whatsoever, making that one literally impossible to read), except you can't really read them (unless you crank brightness in game and on your monitor to maximum temporarily, every time you find one of these) becuase the ambient light is just not enough and when you "use" the document, you put the flashlight away. Who in their right mind does that when they want to read something in a dark place...?!

It got to the point where after a while I just stopped caring about trying to actually read them, as it's not enough that many of the hand written ones are hard to read, at low memory setting they get blurred even further, and it's even too dark to do so on top of all that.

So making the flashlight stay on, and better yet, pointed at the document you are trying to read if it was on when you interacted with one would be more than welcome. You have decided to make a lot of information available to the player in this manner only, so it wouldn't hurt if they could actually read it.

Also: https://github.com/loiste-interactive/infra-issues/issues/695
Last edited by Mr. Fusion; 11 Oct, 2017 @ 6:17am