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I'm planning for this map design to take months. I'm not going to rush this process. I'm striving for quality in all areas of design.
I dont get it, you can completly free move and work all over the map ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=512314255
Very very helpfull if you make islands and need so to place harbors for start
Here as example my map i play with
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022195962
Fake highway entry and exit (necessary)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022199736
one cpontainer and one passenger harbor to start with
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022199859
Well and some roads, mostly to have a 90 degree starting point if the player wish it
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022201613
Make sure you place the harbors as very last with no time running, else they will shut down because of no water, trash service, elektricity. Cant remember exactly why but i had one island map the harbours didnt work for some reason, and i MEAN this was the reason
testplay
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022194896
Means if you place a intersection with pedestrians you will have a bad time to delete them if you need.
Hi Priest. Yes, Cross the Line is made to be used inside the game itself. The map editor already has this function: you are not restricted by any lines. It didn't cause me any problems inside map editor when I had it activated, but it's best to deactivate any mods that are not necessary for making a map. You can wander around and build the map from all over the map. Start Cities, click Editors on the main menu, then click map, new, and you'll see what I am talking about :)