Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you build over any tree, it is still there even though you cannot see it. With the MOD active this causes it to show. Best way to avoid it is delete any trees where you wish to place an asset or network then if you activate the MOD at some point in your build you will not have the issue.
You can easily fix a road if you move-it mod. Just move a no on that road and then undo it. Removes the trees.
I had deactivated it recently. A LOT of fixing to do now
The easiest way I have found to fix this mistake is by using the tree brush mod. You can use your + and - keys for a larger or smaller range area that is will plant or remove trees. Simply make the area large/wide and remove all trees in the affected area. Then make sure the anarchy mod is off and use the same brush to replant the trees. This time they won't be on the roads or going through buildings. 😊