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Resting becomes more important after the Oxgate update, as it introduces a fatigue system. This should naturally encourage you all to rest from time to time and so experience these moments more organically.
The vampire path is tied to touching the Orb in the prologue, which infuses you with a vast amount of corruption. Some might say it guides you toward a darker path, but in reality, it simply darkens your very soul the moment you touch it. There are a few nightmares that foreshadow this potential transformation, though you may not experience them all, depending on how quickly you reach the ruins. But accepting it, for whatever reason, is an inevitable descent. You can neither resist the bloodlust nor your sire at that moment. It is too early to make sense of it.
I'll work further on this aspect to enhance the buildup. It's equally important that you have the chance to resist as it is to succumb to temptation.
You also have the opportunity to role-play your character’s feelings about what happened and reflect on your choices and their consequences. There are many ways the vampire path can unfold, and you can both regret or own what you did.
It is already possible to turn Sheela into a vampire, as long as she is a romance interest and you have a strong relationship with her. You also get to keep both Janus and Ludo. Reyla turns them into thralls, and they become Brawn and Tricks, respectively. Brawn is a ghoul, and Tricks is a lesser tainted vampire. You can level them up again, as on a technical level, they are different actors with different attributes, and as thralls, they can not participate in skill rolls.
Well, if you do get to play this path and reach its various conclusions, I would love to hear your thoughts on it, too.
Also, is there a console command to increase my relationship with someone? (That way I can take a look at certain story elements faster in the Vampire path)
Yes, the Reward command can also modify relationship values. For example: Reward You Relationship:Sheela.40