FaceRig

FaceRig

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SatouNina 5 Aug, 2018 @ 12:52am
Crash on Mac's bootcamp
Please tell me the solution.


STACK DUMP saved in
C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig_stack_2018-08-05_16-19-44.dmp

EXCEPTION: Access violation while 'writting to' address 0x0 at address 0x52ff84e3
SegGs=0x2b SegFs=0x53 SegEs=0x2b SegDs=0x2b
Edi=0x0 Esi=0x16fbfd4 Ebx=0x0
Edx=0x16 Ecx=0x52c5 Eax=0x5
Ebp=0x16fbfd0 Eip=0x52ff84e3 SegCs=0x23
EFlags=0x10206 Esp=0x16fbf48 SegSs=0x2b
Dr0=0x0 Dr1=0x0 Dr2=0x0
Dr3=0x0 Dr7=0x0 Dr7=0x0


SymInit: Symbol-SearchPath: 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\FACERIG\BIN\;.;C:\Program Files (x86)\Steam\steamapps\common\FaceRig;C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin;C:\Windows;C:\Windows\system32;', symOptions: 210, UserName: 'Nina Sato'
DbgHelpPath: 'C:\Program Files (x86)\Steam\DbgHelp.dll'
DbgHelpVersion: '6.2.0'
OS-Version: 6.2.9200 () 0x300-0x1

---CallStack---
52FF84E3 (EngineDll10): (filename not available): public: virtual void __thiscall cRenderDX11::ApplyPostProcessing(void)
52FF9261 (EngineDll10): (filename not available): public: virtual void __thiscall cRenderDX11::UpdateAmbientCubeTex(struct ID3D11DeviceContext *,struct tColor const *,struct ID3D11Resource *,int,int)
52FF87FE (EngineDll10): (filename not available): public: virtual void __thiscall cRenderDX11::UpdateAmbientCubeTex(struct tColor const *,char const *)
52E4DC83 (EngineDll10): (filename not available): public: void __thiscall cLightEngine::SetAmbientCube(struct tColor const *)
004FA5D7 (FaceRig): (filename not available): (function-name not available)
005021F0 (FaceRig): (filename not available): (function-name not available)
0056070C (FaceRig): (filename not available): (function-name not available)
004EC4DD (FaceRig): (filename not available): (function-name not available)
00673292 (FaceRig): (filename not available): (function-name not available)
77678654 (KERNEL32): (filename not available): BaseThreadInitThunk
77CA4A47 (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath
77CA4A17 (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath
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Showing 1-1 of 1 comments
david_animaze  [developer] 6 Aug, 2018 @ 2:05am 
The issue arises from the driver's emulation. It most probably crashes due to the fact that Bootcamp does not know how to virtualize DirectX11. Try launching FaceRig in Troubleshooting, or change the rendering API from DX11 to DX9 in the Launcher's options.
Last edited by david_animaze; 6 Aug, 2018 @ 6:23am
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Date Posted: 5 Aug, 2018 @ 12:52am
Posts: 1