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My replies are below (:
Well actually we encourage content creators to either re-texture existing models, either make their own. So we did leave a few options available exactly so that users would start making their personal versions for their own uses.
Here's how you can change the texture: https://steamhost.cn/steamcommunity_com/app/274920/discussions/6/613935403970614285/
I have to be honest, this is a more complex task and it would require a lot of development on our part. And with our current projects and resources, it's not something we can commit to.
We already have the Look At Camera option which you can select from the Avatar Gallery => Behavior => Enable Look at Camera. You should try it out (:
We'll add this to our suggestions list, just keep in mind that we first have to finish our current projects. So it may take a while.
We already have something like this. Please read this guide:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=311578544
This would mean that we have to make a completely new Fluffo avatar which is sitting down. We can't just make a few tweaks here and there to be able to do this.
You could use the Separate Window as it was designed specially for users who do not want to show the interface.
Go to General Options to enable it (:
Thank you very much. xD
Well, Summary:
A) Missing Fluffo-presets:
But, how to strip the forehead glasses? o_O"
Nah, nevermind, I get along with it.
B) Yeah, thought so xD
Thanks for considering anyways.
D) No need to rush. ...Someday... :D
F) Nah, no new one. Just the fullbody version with moveable joints - poseable.
I would totally by such a DLC ;D
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This is the embarassing part for me:
C) talking to audience
"Avatar Gallery => Behavior => Enable Look at Camera"
E) A way to save/load every custom change at once
"We already have something like this"
G) "Separate Window for users who do not want to show the interface"
Did not find these settings before hand. Totally have to look it up and test it.
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You gave me a lot of stuff to try out and think about. Will see