FaceRig

FaceRig

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Erana 4 Feb, 2016 @ 10:19pm
Tool for adding a new model to an existing skeleton?
I enjoy making models, especially for hand-painted textures, and ever since I saw Facerig for the first time, I've wanted to make avatars for it.

But let's just put it this way, I have a lot of admiration for folks whom do work with bones and animation and keyframe-a-majigs and stuff, but I am not one of those people.

The matter of bones and animation is the biggest hurdle keeping me from being a content creator, and I'm sure I'm not the only one. I mean, this is an incredible tool, but having to possess the full suite of modeling and animation skills is a bit tough for a casual user. I would really love to see a tool that would allow someone to import a model, then align it with an existing avatar's skeleton for the sake of animation.

I know that, with the sheer amount of bones and stuff involved, it would by no means be a perfect fit, but even seeing the model in action would allow someone more sculpt-oriented such as myself tweak the work in question without committing to what would be an arduous process.

Heck, for now, just having a skeleton of some existing Facerig models in a readily accessible format would be helpful for now, if there's a clear way to attribute the appropriate credit for that asset to the Facerig team/ individual artist.
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Thanks for the suggestion :)
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