FaceRig

FaceRig

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Character creator?
What about just a character generator the makes a FR compatible model? Something like The Sims' create-a-sim or Skyrim's character creator or just something that gives you a lot of variables over your model's looks, but since it's built around an already-rigged facial skeleton, it's just a quick job from creation --> import?

That way, users could make "races" like dog/cat/fox/wolf/etc. furries, humans, aliens, demons, etc, with customizable attributes for the chargen instead of each different character being a totally custom model.
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TrueChaoS 31 Jan, 2015 @ 7:08pm 
The idea of having this has been thrown around a fair bit, even before beta release. However, it'll have to be something that's added further down the line, once the Windows version is up and running properly. I DO think this is planned, though, but I may be wrong.
FurRiffic 1 Feb, 2015 @ 12:49am 
A few quotes from the indiegogo page, stretch goals (found here)

Originally posted by Holotech Studios:
A reminder: we may list them as stretch goals, in the same manner that all the others crowd-funding campaigns do, but remember, these where never optional for us, we were always planning to do them anyway with the money from the early access program.
Now we can try to secure the budget for them earlier. That does not necessarily mean we will build all of them faster, before Beta, because this money will not turn us into Uberdev able to code/build in a month what normal humans code/build in two (well, not unless we expand the team - but we can do that only if we find really outstanding people and that is not under our control), but it does mean that building them will be funded, no matter what happens at the Early Access. That being said, some of them (not all of them) are quite possible to do and will be done before Beta.

Originally posted by Holotech Studios:
Simple humanoid (male/female) character creator ( with sliders).

Note that the above wasn't officially funded, but as said in the text above it, all WILL come eventually, just maybe not yet during the beta / early access period.
Last edited by FurRiffic; 1 Feb, 2015 @ 12:50am
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