FaceRig

FaceRig

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Mr Moopsy 13 Sep, 2014 @ 5:07pm
Keep FaceRig focused.
If one enters a fullscreen game, facerig will no longer work.

This becomes an issue when streaming or recording and using faceRig at the same time.
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Showing 1-1 of 1 comments
FurRiffic 13 Sep, 2014 @ 9:08pm 
Known problem and is a limitation of the DirectX coding. Full-screen games have priority for rendering and since FaceRig is all rendering, it will suffer.

The best fix currently is to have a screen-filling windowed mode.
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