FaceRig

FaceRig

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[HFP] skiwan 20 Sep, 2014 @ 10:05am
Seeing this in an MMO
I just saw this "software" today and omg its sooooo awesome. it would be the coolest thing on earth if someone would implement this into an MMORPG. I hope development goes well
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Showing 1-5 of 5 comments
ExDe707 21 Sep, 2014 @ 10:52am 
In my opinion, if Grand Theft Auto VI will ever come out, it MIGHT include the face-tracker by Holotech. But I really doubt that would happen because it's very resource-intensive and if it actually would be included then you'd need a Large Pixel Collider.
TrueChaoS 21 Sep, 2014 @ 5:04pm 
Originally posted by DFS ExDe707:
In my opinion, if Grand Theft Auto VI will ever come out, it MIGHT include the face-tracker by Holotech. But I really doubt that would happen because it's very resource-intensive and if it actually would be included then you'd need a Large Pixel Collider.
There was a 5 year break between GTA4 and GTA5 (4 year if you include expansions)

That means that GTA6 likely won't be out until 2020~
By that point, I think software like FaceRig will have a significantly smaller impact on the average computer, making it a much more plausible idea.
[HFP] skiwan 27 Sep, 2014 @ 3:28am 
yes i think this too #truechaos. Im really dreaming of "fulldive" playing witch we could have if every company would work together but i think we will have to wait until facebook buys everything and then finish it
Holotech Studios  [developer] 27 Sep, 2014 @ 7:06am 
The thing is big companies are typically too risk adverse to go for something as complex as a "fulldive" without someone else proving to them that they can make back their invested money first.

So if we want anything like the fulldive from SAO to happen, we have to start doing it ourselves.

It takes a few small determined companies to tackle each individual challenge : rendering the environment, figuring out ways to track and render expressions and body language (a staggering amount of human communication is actually non-verbal), figure out haptic feedback and so on . And still right now we are still rendering the output at the end of our sensing organs, so we're still an advanced BCI away from the full dive, but at least we are trying to work out the other stuff :).
Last edited by Holotech Studios; 1 Oct, 2014 @ 4:40am
[HFP] skiwan 10 Oct, 2014 @ 5:17am 
Thx very much Holotech studios for your answer. yeah i mean real full dive wisnt possibile right now but full game motion control and views like ocollus rift, i mean this is just awesome and it would totaly change the way we play and the way hardcore players look like ^^. I just hope that we get something similiar to fulldive while iam alive.
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