FaceRig

FaceRig

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mdwyer 9 Jan, 2015 @ 7:34pm
Tracking Hints Overlay
Have you considered putting an overlay of what the tracker is seeing into the preview window? At the very least, some dots that identify what the tracker thinks are my eyes and lips would probably help a lot when tuning things and setting up the camera framing and lighting.
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FurRiffic 10 Jan, 2015 @ 12:34am 
I BELIEVE (not sure, cause I'm not part of the development team) that this wasn't allowed by Visage Technologies, the creators of the tracking software used in FaceRig.
The reason being that computers can much easier track "dots" or "markers", allowing for their tracking to be used in other programs, which is only allowed in the yet to be released Studio version of FaceRig.

So I'm quite sure that Holotech COULD do this, but I'm not sure if they are allowed to do it. One of the reasons FaceRig is so cheap are those restrictions, as normally it would cost $100+ per month, instead of the current $10 for a single time purchase.




Again, know that this is partly guess-work from someone not part of the development team (Holotech Studios) so until they confirm/deny this, nothing can be taken as facts.
mdwyer 11 Jan, 2015 @ 5:29pm 
As explanations go, it makes a fair amount of sense, unfortunately.

If that is the case, I hope they can find a way around it, somehow, but I would certainly understand if they can't.
Holotech Studios  [developer] 13 Jan, 2015 @ 4:03am 
FurRiffic's explanation is actually pretty spot on.

We will further discuss this with the owners of the tracking libraries maybe we can reach a compromise :).
76561198162644749 21 Jul, 2015 @ 2:24am 
Was digging through old posts for suggestions and found yours :)

Would like to let you know that you can now see the tracking landmarks (from our ULSee tracker) for the contours of your face and your eyes+gaze direction
mdwyer 23 Jul, 2015 @ 6:20pm 
I noticed that. That's really cool! It helps a lot when I'm trying to figure out what's going wrong. In this case, it was finding the poster on the wall behind me. :-P
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