FaceRig

FaceRig

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Live2D Custom Model Won't Move Mouth or Eyes
I imported a custom model into FaceRig and most of it works fine. It blinks with me and tracks my head movements, but the mouth simply won't move. I also can't get the irises to move around in the eye but that's a minor problem compared to the mouth.

I see the facial tracking in the corner and it's able to distinguish my mouth movement's just fine. Audio input from my mic seems to be fine, too. The mouth simply doesn't move. I've redone the mouth movements in Live2D a few times thinking it may be a designing error. All the facial movements there work without a hitch. I just can't get the mouth to move AT ALL when I move it to FaceRig.

Help?
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Showing 1-1 of 1 comments
david_animaze  [developer] 16 Oct, 2020 @ 4:55am 
Have you tried importing it into the Cubism Viewer to see if the mouth parameters move properly there? If you haven't, send your model to me at info[@]facerig[.]com so I can investigate it.

Mention this Steam thread in your mail so I know to whom the model belongs.
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Showing 1-1 of 1 comments
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