FaceRig

FaceRig

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Cardinal 17 Jan, 2021 @ 7:39am
Live2d trouble
I just recently uploaded a Live2D avatar by placing it in the C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Mod\VP\PC_CustomData\Objects folder.

When I start Facerig it runs normally until I select the custom model and the program crashes giving this error:

STACK DUMP saved in
C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig_stack_2021-01-17_08-38-02.dmp

EXCEPTION: Access violation while 'writting to' address 0x8 at address 0xbeeb8b
SegGs=0x2b SegFs=0x53 SegEs=0x2b SegDs=0x2b
Edi=0x2 Esi=0x10 Ebx=0xe996868
Edx=0x157f7c8 Ecx=0xfea80860 Eax=0x7f800000
Ebp=0x157f748 Eip=0xbeeb8b SegCs=0x23
EFlags=0x10287 Esp=0x157f740 SegSs=0x2b
Dr0=0x0 Dr1=0x0 Dr2=0x0
Dr3=0x0 Dr7=0x0 Dr7=0x0


SymInit: Symbol-SearchPath: 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\FACERIG\BIN\;.;C:\Program Files (x86)\Steam\steamapps\common\FaceRig;C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 210, UserName: 'corne'
DbgHelpPath: 'C:\WINDOWS\SYSTEM32\DbgHelp.dll'
DbgHelpVersion: '6.2.0'
OS-Version: 6.2.9200 () 0x100-0x1

---CallStack---
00BEEB8B (FaceRig): (filename not available): (function-name not available)
00BEF0D7 (FaceRig): (filename not available): (function-name not available)
0041F029 (FaceRig): (filename not available): (function-name not available)
0051AECD (FaceRig): (filename not available): (function-name not available)
003FFFE3 (FaceRig): (filename not available): (function-name not available)
00407B70 (FaceRig): (filename not available): (function-name not available)
0046A20C (FaceRig): (filename not available): (function-name not available)
003F1DCD (FaceRig): (filename not available): (function-name not available)
0057D562 (FaceRig): (filename not available): (function-name not available)
7783FA29 (KERNEL32): (filename not available): BaseThreadInitThunk
77AA75F4 (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath
77AA75C4 (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath

I have tried setting the program to run on DX9 and updating all of my graphics drivers but I think ive run out of simple solutions unless im missing something... Any help would be appreciated, thanks.
Last edited by Cardinal; 17 Jan, 2021 @ 11:32pm
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Showing 1-3 of 3 comments
Anthem 17 Jan, 2021 @ 8:06pm 
Could you upload a screenshot of your model folder?
Cardinal 17 Jan, 2021 @ 11:38pm 
Originally posted by Anthem:
Could you upload a screenshot of your model folder?

https://gyazo.com/446d43ce1f33d6ec7b637c05861ae245
Anthem 18 Jan, 2021 @ 2:34pm 
Alright, please re-export your model with a name WITH NO spaces
So instead of Sin Titlo-1

SinTitlo1
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Showing 1-3 of 3 comments
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