FaceRig

FaceRig

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F 17 Dec, 2021 @ 11:20pm
STACK DUMP PROBLEM
when I open the program I get this and it stops responding. (i tried running the program in the default version and in the next version)

STACK DUMP saved in
C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig_stack_2021-12-18_04-19-00.dmp

EXCEPTION: Access violation while 'writting to' address 0x40d7330c at address 0x40d7330c
SegGs=0x2b SegFs=0x53 SegEs=0x2b SegDs=0x2b
Edi=0x67a77a37 Esi=0xf954fd0 Ebx=0x4
Edx=0x67a148b0 Ecx=0x3 Eax=0x67a77a30
Ebp=0x16fb26c Eip=0x40d7330c SegCs=0x23
EFlags=0x210202 Esp=0x16fb220 SegSs=0x2b
Dr0=0x0 Dr1=0x0 Dr2=0x0
Dr3=0x0 Dr7=0x0 Dr7=0x0


SymInit: Symbol-SearchPath: 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\FACERIG\BIN\;.;C:\Program Files (x86)\Steam\steamapps\common\FaceRig;C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 210, UserName: 'usuario'
DbgHelpPath: 'C:\WINDOWS\SYSTEM32\DbgHelp.dll'
DbgHelpVersion: '6.2.0'
OS-Version: 6.2.9200 () 0x100-0x1

---CallStack---
40D7330C ((module-name not available)): (filename not available): (function-name not available)
084B93A5 (RTSSHooks): (filename not available): (function-name not available)
524D4157 (gameoverlayrenderer): (filename not available): OverlayHookD3D3
524D441D (gameoverlayrenderer): (filename not available): OverlayHookD3D3
60EF3A5D (d3d11): (filename not available): EnableFeatureLevelUpgrade
7AD14C2A (EngineDll10): (filename not available): public: int __thiscall cRenderDX11::CreateDevice(struct HWND__ *,struct tRenderParam const &)
7AD1B3E4 (EngineDll10): (filename not available): public: virtual int __thiscall cRenderDX11::Init(struct HWND__ *,struct tRenderParam const &)
7ADB1B64 (EngineDll10): (filename not available): protected: int __thiscall cRenderInterface::CreateRender(struct HWND__ *,int,struct tRenderParam &)
7ADB309F (EngineDll10): (filename not available): public: int __thiscall cRenderInterface::CreateRender(struct HWND__ *,struct tRenderCfg &)
7ADB3132 (EngineDll10): (filename not available): public: int __thiscall cRenderInterface::CreateRender(struct HWND__ *)
005B36A4 (FaceRig): (filename not available): (function-name not available)
004B324B (FaceRig): (filename not available): (function-name not available)
004A1DB7 (FaceRig): (filename not available): (function-name not available)
0062D562 (FaceRig): (filename not available): (function-name not available)
772AFA29 (KERNEL32): (filename not available): BaseThreadInitThunk
77C77A9E (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath
77C77A6E (ntdll): (filename not available): RtlGetAppContainerNamedObjectPath
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Showing 1-1 of 1 comments
david_animaze  [developer] 22 Dec, 2021 @ 7:42am 
Hello! I'll need the VP.log of FaceRig. Get it after FaceRig crashes, from Steam\steamapps\common\FaceRig. Send it by mail to info[@]facerig[.]com so I can takea look at it.

Get the dxdiag file too: press Windows + R, type in dxdiag, click OK then on Save All Information - send that one too and don't forget to mention this Steam thread in your mail so I'll know to whom the logs belong.
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Showing 1-1 of 1 comments
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