FaceRig

FaceRig

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[Solved] vsfilter isn't there and it still won't work
STACK DUMP saved in
C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig_stack_2014-09-05_14-45-34.dmp

EXCEPTION: Access violation while 'reading from' address 0x14 at address 0x5f3dcb72
SegGs=0x2b SegFs=0x53 SegEs=0x2b SegDs=0x2b
Edi=0x500 Esi=0x9700020 Ebx=0x0
Edx=0x0 Ecx=0x2d0 Eax=0x6351de4
Ebp=0x1ad944 Eip=0x5f3dcb72 SegCs=0x23
EFlags=0x210283 Esp=0x1ad8f8 SegSs=0x2b
Dr0=0x0 Dr1=0x0 Dr2=0x0
Dr3=0x0 Dr7=0x0 Dr7=0x0


SymInit: Symbol-SearchPath: 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\FACERIG\BIN\;.;C:\Program Files (x86)\Steam\steamapps\common\FaceRig;C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin;C:\Windows;C:\Windows\system32;', symOptions: 210, UserName: 'Royce'
DbgHelpPath: 'C:\Program Files (x86)\Steam\DbgHelp.dll'
DbgHelpVersion: '6.2.0'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1

---CallStack---
5F3DCB72 (EngineDll10): (filename not available): public: virtual int __thiscall cRenderDX9::UpdateDynamicTexture(class cShaderFunctionNG *)
5F3DAAB9 (EngineDll10): (filename not available): public: virtual void __thiscall cRenderDX9::ApplyPostProcessing(void)
00E99B1B (FaceRig): (filename not available): (function-name not available)
00E9C317 (FaceRig): (filename not available): (function-name not available)
00EB1B8E (FaceRig): (filename not available): (function-name not available)
00E9604B (FaceRig): (filename not available): (function-name not available)
00ED1184 (FaceRig): (filename not available): public: class std::_Init_locks & __thiscall std::_Init_locks::operator=(class std::_Init_locks const &)
7545338A (kernel32): (filename not available): BaseThreadInitThunk
77469F72 (ntdll): (filename not available): RtlInitializeExceptionChain
77469F45 (ntdll): (filename not available): RtlInitializeExceptionChain


//////////////////////////////////////////////////////////////////////


then when i click exit
//////////////////////////////////////////////////////////////

Assert fail:
m_bBeginFrame == FALSE

In file 'Platform\Win32\Render\Dx9\RenderDX9.cpp'
At line 1672

Continue anyway?

SymInit: Symbol-SearchPath: 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\FACERIG\BIN\;.;C:\Program Files (x86)\Steam\steamapps\common\FaceRig;C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin;C:\Windows;C:\Windows\system32;', symOptions: 210, UserName: 'Royce'
DbgHelpPath: 'C:\Program Files (x86)\Steam\DbgHelp.dll'
DbgHelpVersion: '6.2.0'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1

---CallStack---
5400C784 (EngineDll10): (filename not available): public: int __thiscall StackWalker::ShowCallstack(void *,struct _CONTEXT const *,int (__stdcall*)(void *,unsigned __int64,void *,unsigned long,unsigned long *,void *),void *)
53E7F54C (EngineDll10): (filename not available): public: static void __cdecl cDebugSystem::AssertHelper(char const *,char const *,char const *,int)
541BB28C (EngineDll10): (filename not available): public: virtual void __thiscall cRenderDX9::DeleteTarget(class cRenderTarget &)
54070959 (EngineDll10): (filename not available): public: virtual void __thiscall cShaderPassDX9::SetMeshStates(int,int)
5407146B (EngineDll10): (filename not available): protected: void __thiscall cTextureDX11::LoadPlatformTexture(char const *)
5407088F (EngineDll10): (filename not available): public: virtual void __thiscall cShaderPassDX9::SetMeshStates(int,int)
54128FBE (EngineDll10): (filename not available): public: void __thiscall cTextureManager::DeleteTexture(int)
5413B198 (EngineDll10): (filename not available): public: virtual __thiscall cShaderFunctionNGTextureTarget::~cShaderFunctionNGTextureTarget(void)
53FDE4D0 (EngineDll10): (filename not available): public: class cShaderFunctionNGTextureTarget & __thiscall cShaderFunctionNGTextureTarget::operator=(class cShaderFunctionNGTextureTarget const &)
54137800 (EngineDll10): (filename not available): public: virtual void __thiscall cShaderFunctionNGTextureTarget::Destroy(void)
541399DC (EngineDll10): (filename not available): public: virtual __thiscall cShaderFunctionNG::~cShaderFunctionNG(void)
53FE3E16 (EngineDll10): (filename not available): public: virtual __thiscall cShaderFunctionNGTextureProps::~cShaderFunctionNGTextureProps(void)
54138C10 (EngineDll10): (filename not available): public: virtual void __thiscall cShaderFunctionNGTextureProps::Destroy(void)
5413F70D (EngineDll10): (filename not available): public: void __thiscall cShaderInterfaceFunctionNG::ClearParams(void)
5413DF5F (EngineDll10): (filename not available): public: virtual void __thiscall cShaderInterfaceFunctionNG::Destroy(void)
54146165 (EngineDll10): (filename not available): protected: virtual __thiscall cShaderInterfaceTemplateNG::~cShaderInterfaceTemplateNG(void)
541464B0 (EngineDll10): (filename not available): public: void __thiscall cShaderInterfaceTemplateNG::Save(class cByteStream &,char const *)
5413E47F (EngineDll10): (filename not available): public: virtual void __thiscall cShaderInterfaceTemplateNG::Destroy(void)
5414B3B4 (EngineDll10): (filename not available): protected: virtual __thiscall cShaderNG::~cShaderNG(void)
5406CBDA (EngineDll10): (filename not available): private: virtual __thiscall cShaderPixelProgramDX9::~cShaderPixelProgramDX9(void)
5406C46F (EngineDll10): (filename not available): public: virtual void __thiscall cShaderDX9::Destroy(void)
54123861 (EngineDll10): (filename not available): public: void __thiscall cShaderManager::DeleteShader(int)
53FEE294 (EngineDll10): (filename not available): protected: virtual __thiscall cModelMakeup::~cModelMakeup(void)
53E82700 (EngineDll10): (filename not available): public: class cModelMakeup & __thiscall cModelMakeup::operator=(class cModelMakeup const &)
53FEDCD6 (EngineDll10): (filename not available): public: static void __cdecl cModelMakeup::Destroy(class cModelMakeup * &)
53FF171C (EngineDll10): (filename not available): public: void __thiscall cModelSkin::DestroyAllMakeups(void)
53FF1F7F (EngineDll10): (filename not available): protected: virtual __thiscall cModelSkin::~cModelSkin(void)
53FF2E43 (EngineDll10): (filename not available): public: void __thiscall cModelSkin::AddMakeup(class cModelMakeup *)
53FF0EB5 (EngineDll10): (filename not available): public: static void __cdecl cModelSkin::Destroy(class cModelSkin * &)
53FEF538 (EngineDll10): (filename not available): public: void __thiscall cModelDef::RemoveSkin(class cModelSkin *)
53FA78B8 (EngineDll10): (filename not available): protected: void __thiscall cModelManager::RemoveModelDef(class cModelDef *)
53FA8E05 (EngineDll10): (filename not available): public: void __thiscall cModelManager::ClearCache(int)
540EF304 (EngineDll10): (filename not available): public: void __thiscall cRenderInterface::DestroyRender(void)
5400A5AF (EngineDll10): (filename not available): void __cdecl DhDone(void)
5400A5E6 (EngineDll10): (filename not available): void __cdecl DhDone(void)
026C25AF (CSERHelper): (filename not available): GetSuperAssertionCount
774A74FF (ntdll): (filename not available): RtlKnownExceptionFilter
77469F45 (ntdll): (filename not available): RtlInitializeExceptionChain

---ExtraInfo---
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig.exe', SymType: '-exported-'
PDB: 'C:\Windows\SysWOW64\ntdll.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\kernel32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\KERNELBASE.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\USER32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\GDI32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\LPK.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\USP10.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\msvcrt.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\ADVAPI32.dll', SymType: '-exported-'
PDB: 'C:\Windows\SysWOW64\sechost.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\RPCRT4.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\SspiCli.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\COMDLG32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\SHLWAPI.dll', SymType: '-exported-'
PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_ec80f00e8593ece5\COMCTL32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\SHELL32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\ole32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\OLEAUT32.dll', SymType: '-exported-'
PDB: 'C:\Windows\system32\MSVCP100.dll', SymType: '-exported-'
PDB: 'C:\Windows\system32\MSVCR100.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\portaudio_x86.dll', SymType: '-exported-'
PDB: 'C:\Windows\system32\WINMM.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\SETUPAPI.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\CFGMGR32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\DEVOBJ.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\vscore.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\libxml2.dll', SymType: '-exported-'
PDB: 'C:\Windows\system32\WSOCK32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\WS2_32.dll', SymType: '-exported-'
PDB: 'C:\Windows\syswow64\NSI.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\iconv.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\zlib1.dll', SymType: '-exported-'
PDB: 'C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll', SymType: '-exported-'
PDB: 'C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\vslipsync.dll', SymType: '-exported-'
PDB: 'C:\Program Files (x86)\Steam\steamapps
///////////////////////////////////////////////////////////////////////////////////////////////
When i click continue it says the same thing except in line 1673


looked for the VS filter in all the recommended files and couldn't find it. Some advice would be greatly appreciated.
Windows 7 enterprise, 64-bit operating system. If more info is needed lemme know cause I'm clueless about programs and such.
Last edited by FurRiffic; 26 Sep, 2014 @ 1:55pm
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Showing 1-15 of 21 comments
Carmen the Human Minion  [developer] 4 Sep, 2014 @ 4:21pm 
Hi,

Your crash is not the vsfilter issue, it's other unhandled exception issue. We are already investigating this issue. We will fix it as soon as we can. Unfortunately, we don't have a temporary solution / workaround for the moment.
Last edited by Carmen the Human Minion; 4 Sep, 2014 @ 4:23pm
T.T.V/Raveleopard 5 Sep, 2014 @ 11:12am 
thank you so much. I really appreciate it.
Was wondering if I could help with that new update, helping to solve crashes and all.
Last edited by T.T.V/Raveleopard; 14 Sep, 2014 @ 9:21am
Pengu 19 Sep, 2014 @ 3:15pm 
I also have this exact same problem. I'm going to factory reset my laptop to see if it will fix the problem.
T.T.V/Raveleopard 19 Sep, 2014 @ 10:35pm 
please let me know if it worked
Pengu 20 Sep, 2014 @ 3:49pm 
No it didnt work, All i have on my laptop is the default things, steam and facerig, i even unintalled McAfee because it was trying to block files but after all of that I'm left with the exact same problem with zero change. If i figure something out ill let you know but I'm running out of things to try.
Last edited by Pengu; 21 Sep, 2014 @ 3:21am
FurRiffic 21 Sep, 2014 @ 12:39am 
Originally posted by Pengu:
No it didnt work, All i have on my laptop is the default things, steam and fig rig, i even unintalled McAfee because it was trying to block files but after all of that I'm left with the exact same problem with zero change. If i figure something out ill let you know but I'm running out of things to try.

Just to be sure it is the same problem, could you post the error log you get, together with:
VP.log
installscript_log.txt
dxdiag file
And please post those 3 files to pastebin, since they are so large
If you don't know where to find them:
https://steamhost.cn/steamcommunity_com/app/274920/discussions/2/34096318703798146/
Pengu 21 Sep, 2014 @ 3:19am 
UNHANDELED EXCEPTION INFORMATION
http://pastebin.com/TCaNhvCC

ASSERTION FAILED
http://pastebin.com/fWNuCC0T

ASSERTION FAILED (#2)
http://pastebin.com/thc8RH2Z
FurRiffic 21 Sep, 2014 @ 4:56am 
Thanks for the files, but I personally don't see any of the familiar problems, so you'll have to wait for a Holotech dev to show up.

I could only suggest one thing, could you go to "C:\Program Files (x86)\Steam\steamapps\common\FaceRig\_CommonRedist\DirectX\Jun2010" and start DXSETUP.exe as administrator (rightclick, click "run as administator")
Pengu 21 Sep, 2014 @ 2:29pm 
I installed the DXSETUP but it didn't seem to change anything, looks like I still get the same log errors at the "please wait" black screen as I did before.
Carmen the Human Minion  [developer] 24 Sep, 2014 @ 1:34am 
@raveleopard
@Pengu

You may be running FaceRig on a video adapter that has limited capabilities (probably an integrated graphics card), below our minimum specs, so some graphical resources are not instantiated correctly, thus crashing somewhere in the rendering pipeline.

If you have a dedicated graphics card we suggest installing the latest drivers and make sure FaceRig uses this one.
T.T.V/Raveleopard 24 Sep, 2014 @ 1:21pm 
i'll mention again lol i'm not to great with computers >.<, i'd like to not end up downloading a virus of somesort. I hope you don't mind if I bother you to give me an example, i know you're busy and i appreciate the work you're putting into this.
Locke! 24 Sep, 2014 @ 7:15pm 
@Carmen the Human Minion
I'm having the same problem, and I'm using a laptop with integrated graphics and webcam... I can't find any webcam drivers for this Dell Inspiron N5010 so I'm kind of stuck there.

Hope this bug gets resolved soon, or at least confirms that its the webcam- I don't want to try buying a webcam and find that it's not the problem.
Carmen the Human Minion  [developer] 25 Sep, 2014 @ 1:11am 
@Locke!
Please post your callstack, VP.log, installscript_log.txt, dxdiag.

@raveleopard
Example: you have a laptop, it comes with an integrated graphics/video card, let's say Intel(R) HD Graphics. The integrated video cards usually have lower capabilities, enough to surf the internet, edit documents, see photos -> basic PC usage. For a good gaming experience, meaning running games smoothly , laptops also come with dedicated cards, like NVidia. Although FaceRig is a software/application/program, it uses a game engine for rendering (and other stuff).

PCs with two video cards let the user choose which one is used while running a specific app. So if you have an NVidia card, you should choose this one to run FaceRig on (via NVidia Control Panel).

Unfortunately FaceRig seems to not run on some integrated cards because they may be below our minimum specs. We have tested it on several laptops which have both integrated and dedicated card, and it does not crash on the integrated one, but runs slower.
FurRiffic 25 Sep, 2014 @ 1:36am 
Originally posted by Locke!:
@Carmen the Human Minion
I'm having the same problem, and I'm using a laptop with integrated graphics and webcam... I can't find any webcam drivers for this Dell Inspiron N5010 so I'm kind of stuck there.

Hope this bug gets resolved soon, or at least confirms that its the webcam- I don't want to try buying a webcam and find that it's not the problem.
Did you also try searching for drivers for your graphics card?
Also, if you have a smartphone, you could try using that as a webcam (use the kinoni app[www.kinoni.com], other apps are not tested or are known to crash FaceRig.)
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Date Posted: 4 Sep, 2014 @ 12:53pm
Posts: 21