Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even though you say you have a good rig, could you still post your dxdiag information, as there might be specific issues with specific components.
Info on how to get and how you should post the dxdiag info can be found here:
https://steamhost.cn/steamcommunity_com/app/274920/discussions/2/34096318703798146/
I myself can't help further since I'm not a dev / artist, but I'm still looking forward to seeing a good result for your model (whatever it may be
Thanks for the response! Here is the dxdiag info:
https://pastebin.com/5R63sdD0
Also, is there a reason why this was moved to 3D community created content, since the problem that I'm having a bug/troubleshooting an error upon importing?
1. It isn't a problem in the general problem, but instead in the creation process of a 3D avatar.
2. On this subforums the devs / artists related to the importer are more active, along with other artists who might have had a similar problem and might be able to chime in.
I've actually been able to get the importer to execute the entire import, but then when I open FaceRig there is nothing visible. I have tried to make sure that all of the setting are correct and I've cross referenced as much as I can, but I worry is has something to do with the camera... Any further advice?
I've tried to follow a lot of different examples/tutorials for placing the camera including:
https://facerig.us/index.php?threads/avatar-import-process-visemes-reference.476/
However, I don't have a good frame of reference for where the camera should actually be placed. I know there is a focal angle for the camera, but in some instances there seems to need to be a separate bone/object for the camera but I haven't bee able to get that working correctly. Also is there a way to zoom in and out within FaceRig?
Any further advice (or chime-in anyone!) would be awesome.
thx
And yes, you can with scrolling while holding control, alt, shift or a combo of those keys.
Try it out on a normal char to find the right combo
I did actually find out the controls as well, thanks for the helping me. I looked at the manual (should've done that first tbh) and tried to move the camera around my scene to see if the character was visible. No such luck. I'm thinking that it has something to do with the actual textures are this point, but as I was playing around with the camera bone I noticed that it was pointing in a lot of different directions depending on how I had set up my .dae file. Again, a reference file would be very valuable since I think it would clarify some points.
Thanks again for any and all help!
https://steamhost.cn/steamcommunity_com/app/274920/discussions/6/485622866436709756/
Or a direct link to the avatar download:
https://drive.google.com/file/d/0B8KlsC2kpc7nTW5YNzFWNDBqb0k/view (click the download icon in the top right corner to download the complete .zip file.
Thanks for all the help!