FaceRig

FaceRig

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Dreamborne 6 May, 2018 @ 9:15am
What is this line on my prop?
Hi, first time painting a prop, I decided I wanted a little Pepe to join me for my WoW recordings and spent a few afternoons modelling and painting a low-poly version of him.
However, when imported there's an odd blue line where the seams are.
Close up.[i.imgur.com]
How he looks in Blender.[i.imgur.com]

It's not a massive issue as this particular prop is very small, but I'd be interested in knowing what's going on for future projects.
(It's not the bleed edge, I made sure to paint outside the UV maps, plus the base colour for the images is screamingly orange.)
Sizes of the diffuse images are:
Body/Head/Tailfeathers: 512x512 px
Feet: 256x256 px
Eyes: 128x128 px

Some more...[i.imgur.com]
Screenies...[i.imgur.com]
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Showing 1-2 of 2 comments
david_animaze  [developer] 7 May, 2018 @ 7:00am 
Hello, this happened because the texture does not cover the entire mapping. To solve this, download Flaming Pear Solidify B (which is a plugin for Photoshop) and use it to cover the seam. Here's a tutorial found on YouTube: https://www.youtube.com/watch?v=r9l8RfTvqyI
Dreamborne 7 May, 2018 @ 8:47am 
Hi, and thanks for the reply. - That plugin will be very useful as well, wasn't aware there was something like that for PS.

Sadly it didn't solve my problem. I used the Solidify B filter, but the blue line persists.
I've also recalculated the normals on the model and re-exported before trying. (I also delete the prop folder from the "...PC_Customdata > Objects > accesories" directory before re-importing each time.)
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Showing 1-2 of 2 comments
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