FaceRig

FaceRig

View Stats:
Aargh! 14 Dec, 2015 @ 3:37am
Eye rotation
I have hooked up my new characters eyes to the bonestructure provided from Natsuko example and exported geometry, idle, head left right, eyes left right and eyes up down. The face have correct rotation but the eyes don't rotate around its joint axis but instead it looks like they are grouped and rotates around the BipHead joint. Anyone know what to do here?
< >
Showing 1-3 of 3 comments
Holotech Studios  [developer] 14 Dec, 2015 @ 3:45am 
Yes, please make a post in the 3d Community creation forum here https://steamhost.cn/steamcommunity_com/app/274920/discussions/6/

and also mail artsupport[at]holotech[dot]eu a link the the culprit data so it can be analysed by our artists :)

(this section was meant Bugs and Troubleshooting for regular use ) :)

Edit: moved the thread :D
Last edited by Holotech Studios; 14 Dec, 2015 @ 3:47am
Holotech Studios  [developer] 14 Dec, 2015 @ 3:45am 
On second thought, to save you some work will move this thread there directly :)
Last edited by Holotech Studios; 14 Dec, 2015 @ 4:11am
Aargh! 14 Dec, 2015 @ 3:56am 
Thank you guys! I will send link to my files.
< >
Showing 1-3 of 3 comments
Per page: 1530 50