Space Giraffe

Space Giraffe

Scarabium 11 Jun, 2023 @ 6:22am
Steam Deck
Any chance of making this compatible with the Steam Deck?
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Showing 1-10 of 10 comments
Dampelefant 18 Jun, 2023 @ 1:59am 
The game not only runs on the Steam Deck, it runs extremely well on the Deck. Something about the form factor and relatively low screen resolution really suits this game.

The only thing is to use Proton Experimental. For me, the default Proton version suffers from missed playing of audio effects, and if you know the game, audio cues are extremely important in order to play the game. With Proton Experimental, it still happens occasionally, but it is rare and not enough to ruin the game experience.
avie!! 20 Jun, 2023 @ 7:23am 
Originally posted by Dampelefant:
The game not only runs on the Steam Deck, it runs extremely well on the Deck. Something about the form factor and relatively low screen resolution really suits this game.

The only thing is to use Proton Experimental. For me, the default Proton version suffers from missed playing of audio effects, and if you know the game, audio cues are extremely important in order to play the game. With Proton Experimental, it still happens occasionally, but it is rare and not enough to ruin the game experience.

Out of curiosity, at what point do you start noticing missing sound effects? Just played up to about Level 9 myself with the default Proton version and it seems to be just fine to me. I'm assuming it's an issue in the later levels?
Dampelefant 20 Jun, 2023 @ 10:48am 
Originally posted by avie!!:
Out of curiosity, at what point do you start noticing missing sound effects? Just played up to about Level 9 myself with the default Proton version and it seems to be just fine to me. I'm assuming it's an issue in the later levels?

I did not notice it in the earlier levels either, but I noticed it around the time the spherical enemies, that play the Danger! sound cue when the reach the rim of the web, are introduced - maybe level 22 or so.

I played through the game to level 100 on Proton Experimental, and it was mostly great, save the occasional missing sound cue.

Just in case you are wondering what makes this game special, opinionated gamedev Jonathan Blow (Braid, The Witness) wrote a blog post about it back in the day. It has since fallen off the web, but is archived here[archive.md].

Acid Mix is the way it is meant to be played - the visual insanity is key to the experience.
Last edited by Dampelefant; 20 Jun, 2023 @ 12:33pm
avie!! 20 Jun, 2023 @ 3:56pm 
more than aware about what makes the game tick! been a long time fan and even did a little guide right on this very forum about it haha

but good to know that proton experimental is the way to go. have you tried it with proton-GE yet? id do it myself but it sounds like youre distinctly better at the game than i am lmao
Scarabium 21 Jun, 2023 @ 12:28am 
Strange. I too thought it would be ideal but when I tried it with the normal settings it didn't even recognise the controller.

I will have to try the experimental. Just need achievements now ;)
Dampelefant 21 Jun, 2023 @ 11:52am 
Originally posted by avie!!:
more than aware about what makes the game tick! been a long time fan and even did a little guide right on this very forum about it haha

but good to know that proton experimental is the way to go. have you tried it with proton-GE yet? id do it myself but it sounds like youre distinctly better at the game than i am lmao

After I wrote my post, I noticed from your profile that you are a Llamasoft connoisseur and literally wrote the guide on Space Giraffe. Very Cool.

I have not tried Proton-GE - Proton Experimental worked well enough for me, that I did not worry about it.
Dampelefant 21 Jun, 2023 @ 12:01pm 
Originally posted by Scarabium:
Strange. I too thought it would be ideal but when I tried it with the normal settings it didn't even recognise the controller.

I will have to try the experimental. Just need achievements now ;)

I do not remember having problems with the controller being recognized. From within the Space Giraffe control setup menu in-game, it shows up as an Xbox 360 controller for Windows. I think it worked out of the box.

I did however, assign one of the back buttons to F1 to get rid of the unnecessary bull meter it insists on showing on the first 15 levels.
avie!! 23 Jun, 2023 @ 1:24am 
I've also put together a custom controller profile that will make the controls work out the box if you fancy trying that. I didn't think to add a button to hide the bull meter though, maybe I'll add that as an update
Scarabium 24 Jun, 2023 @ 3:07am 
Thanks everyone. Managed to get some blasting in at last.

Just need a VIC-20 collection now with all the classics, although they do play nicely via VICE on my RG350M.
jedeye sniv 16 Mar, 2024 @ 3:36pm 
Originally posted by Scarabium:
Thanks everyone. Managed to get some blasting in at last.

Just need a VIC-20 collection now with all the classics, although they do play nicely via VICE on my RG350M.

I bet you're happy now!
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