Quake Live

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JA^1l2Y^7N 23 Mar, 2016 @ 3:09pm
Unpure Client, Invalid pk3, and other nonsense
Hi all,

Ok, I'm really, REALLY hoping someone will be able to advise here.

Roughly a month ago I struggled handsomely with forwarding the port needed to even start my own listen server. I *FINALLY* resolved that issue, but now face another one - whoever joins my server is instantly kicked because their client is unpure. The players in question nor myself had any subscriptions to the workshops, or indeed any mods/extra pk3 files installed.

So I browsed and browsed through the web, trying to find a resolution. From what I gathered, I concluded my only shot is doing a clean re-install of the game. And so I did. Five times. Then I messed about with some other settings, and at one point I was finally ready and willing to try again - and miraculously enough, TWO people were able to join my server with no hassle! So I immediately shut down the game to report the happy news to my buddies I wanna play with in the first place. One of them suggests we should try again, just to be sure. And so we did, and sure enough the person was disconnected again apparently due to the same reason.

Ever since that, every single time I try to launch my own server the SECOND time, the game just crashes. And with each successive crash, my dreams of once again playing this game comfortably and regularly with friends (as we used to before the full integration with Steam, as you might imagine) crash as well.

Please, I beg you, someone tell me you've experienced this as well and know how to work around it. Please don't tell me I'll have to re-install the game every time I start one server successfully.

Best regards,

Meatball
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Showing 1-6 of 6 comments
FlashSoul 23 Mar, 2016 @ 8:53pm 
Have you thought of just running the server with sv_pure 0? Also maybe you could be able to find what the problem is (what's "unpure") by checking the values of sv_pakNames, sv_paks, sv_referencedPakNames and sv_referencedPaks on your listen server and theirs.
JA^1l2Y^7N 23 Mar, 2016 @ 11:55pm 
Originally posted by twoon:
Have your buddies also reinstalled? Also, what kind of error message do you get when it crashes?

No, my buddies didn't re-install and I reckon they shouldn't have to, seeing how they can connect to any other server with no issues. Also, it doesn't crash with any error message, it just stops responding.


Originally posted by FlashSoul:
Have you thought of just running the server with sv_pure 0? Also maybe you could be able to find what the problem is (what's "unpure") by checking the values of sv_pakNames, sv_paks, sv_referencedPakNames and sv_referencedPaks on your listen server and theirs.

sv_pure 0 gives me 'this command is write protected', so can't change that. As for the other commands...that's basically Chinese to me. And none of it sounds like something I or any of my friends should HAVE to do, considering we all otherwise easily connect to other servers. But in any case, how can I check those values?
Emex^2ruls^7ier 24 Mar, 2016 @ 9:44am 
Weirdly my game has started doing the unpure client bollox. Was working fine last night, home from work and cant join servers. Has there been a server update but no client?
Last edited by Emex^2ruls^7ier; 24 Mar, 2016 @ 9:44am
JA^1l2Y^7N 24 Mar, 2016 @ 11:00am 
Ok, so I put sv_pure 0 into my config and made it read-only, and it finally seems to work flawlessly! The game still crashes when I exit the game and try to launch another server, but that's no biggie.

I am still perplexed by the fact they were able to join that one time after I freshly re-installed the game. As if sv_pure 0 was there by default, and changed to 1 after re-running the game?

In any case, thanks for all suggestions!
FlashSoul 24 Mar, 2016 @ 7:08pm 
Originally posted by Holy^1Meat^7ball:
Originally posted by FlashSoul:
Have you thought of just running the server with sv_pure 0? Also maybe you could be able to find what the problem is (what's "unpure") by checking the values of sv_pakNames, sv_paks, sv_referencedPakNames and sv_referencedPaks on your listen server and theirs.

sv_pure 0 gives me 'this command is write protected', so can't change that. As for the other commands...that's basically Chinese to me. And none of it sounds like something I or any of my friends should HAVE to do, considering we all otherwise easily connect to other servers. But in any case, how can I check those values?

You can launch a listen server then check the values in your console. Here's what I see on my end, for instance :
]\sv_pak
sv_pakNames = "pak00 bin cubicle cloudwalk rustgrad solitude workshop_holiday workshop_extras menace"
sv_paks = "153530227 1401122790 1847299043 -1036581 837629996 -961215248 2134917056 -268825510 -77041311 "
]\sv_referenced
sv_referencedSteamworks = ""
sv_referencedPakNames = "baseq3/pak00 baseq3/bin "
sv_referencedPaks = "153530227 1401122790 "
]\condump pure.txt
Dumped console text to pure.txt.

You can type the first part, like sv_pak, then hit TAB for a list of cvars starting like that.
For reference on what these cvars are for, you can CTRL-F them there :
http://www.regurge.at/ql/
PRObert 21 Jan, 2023 @ 4:08am 
One day, I suddenly had the same issue. And nothing helped: Rebooting, deleting and reinstalling the game from scratch... yet the problem persisted. A friend of mine and I even compared the game files bit for bit. They were identical, yet I could not join his server due to this error.

I wrote with the Bethesda support and one of their instructions has fixed the problem for me: Performing a clean Windows boot. Here are the instructions: https://support.microsoft.com/en-us/topic/how-to-perform-a-clean-boot-in-windows-da2f9573-6eec-00ad-2f8a-a97a1807f3dd

Make sure to NOT disable the service "Steam Client Services". This is the only service that you have to keep enabled.

With a clean Windows boot I was finally able to join my friend's server. It get's better: Even after returning to a normal Windows boot, the problem has now disappeared magically. The error is gone.
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Date Posted: 23 Mar, 2016 @ 3:09pm
Posts: 6