GearCity

GearCity

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city sales report bug
The per city sales report has the "dealers" and "staffing" lines transposed. My fully upgraded branch that wasn't before had 23 dealers the month before and about 200 staff. Next month city sales reports shows over half a million dealers and 23 staff. Since it takes time for dealers to be signed, the entries are obviously reversed.
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Actually, now that I look at it, "dealers", and "staffing, and "labor costs" appear to be shifted one space right horizontally from where they should be. However, this added to branch costs is not producing the same result as the top "expenses" given.
Last edited by identifiedasbeingdisrespectful; 22 Oct, 2019 @ 6:49am
Eric.B  [developer] 22 Oct, 2019 @ 7:31am 
If you have the save game, I'd like to take a look at it.

Are you on default build (v1.24) or Testing build (v1.25)?

http://wiki.gearcity.info/doku.php?id=troubleshooting:steam_savegamefile
Last edited by Eric.B; 22 Oct, 2019 @ 7:32am
I'm on 1.24. Emailed you the save game. it's .7zip I can do rar if that doesn't work for you. Game is in the 60s so save file is big.
Eric.B  [developer] 22 Oct, 2019 @ 9:38am 
Received, I will take a look when I get into the office this evening. I will keep you posted.

Thanks!
Eric.B  [developer] 22 Oct, 2019 @ 5:21pm 
I have confirmed the bug in v1.24, I also confirmed that the bug does not exist in v1.25.

You should get an update in about 2-3 weeks. Alternatively, you can switch to Testing build, to get the latest version of the game. http://wiki.gearcity.info/doku.php?id=gamemanual:switching_steam_builds
I switched to the testing build when you mentioned it. Forgot it existed. I'm also seeing the difficulty was tightened a bit on nightmare. Initial loan is now bigger than available cash, nice.
Eric.B  [developer] 23 Oct, 2019 @ 8:51am 
Glad you're enjoying it! :)
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