GearCity

GearCity

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tbjack 1 Jan, 2021 @ 8:25am
tbjack's Visual Addons
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2490832745

Warning: This mod is still under development. Updates will be released irregularly and - in rare cases - may cause problems with old save games.

What this mod adds:
- more than 100 historical player logos (this will not overwrite the vanilla player logos; you will find the vanilla logos at the bottom of the logo selection menu)
- 30 grille decals
- 3 reworked and now paintable vanilla 3D grilles + 1 new 3D Grille
- 9 new car bodies: Bubbletta (Isetta/BMW 600), Torino (Fiat 500), Korallo (Toyota corolla-like), Timo (Dino 246), Milkus (Melkus RS1000), Vetta (Corvette C1), Alpinus (Alpine A110), Sandros (Lancia Stratos), Maranello (Ferrari 375 P)
- (extra: an optional AI File with real company names and logos for the Base City Map)

Flip-function for grille decals (see picture above):
all of my grille decals can be flipped. The larger symmetrical grills can be flipped vertically, while smaller asymmetrical grills can be flipped from left to right (mirrored horizontally). The second will help you to recreate grilles consisting of two mirrored parts.

What will be added in future:
- more bodies and components
- reworked vanilla bodies (new morph animations etc.)

Changelog:
Update 0.2: more decals added
Update 0.3: nearly 100 historical company logos added, which can be used as player logos
Update 0.4: more logos, new bodies and 3D grilles added
Update 0.4.1: better shadings for Torino und Korallo; alternative version of Torino added; 1 new Grill Decal
Update 0.4.2: 5 new car bodies; new paint scheme for Bubletta; minor fixes
Update 0.4.3: small bug fix + new logos/companies

Credits:
- "Italian compact car - Low poly model" (https://skfb.ly/6Vy77) by Daniel Zhabotinsky"
- "Ferrari375plus" (https://skfb.ly/6WKHT) by mauro.zampaoli"
- "Low Poly - 70's Car" (https://skfb.ly/6SAv6) by Movixio"
- "VEHICLE - ISETTA" (https://skfb.ly/6WTwD) by KITSUNE GRAPHICS"
- "Classic american sportcar '57 - Low poly model" (https://skfb.ly/onoOJ) by Daniel Zhabotinsky"D
Last edited by tbjack; 29 Aug, 2021 @ 8:25pm
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Showing 1-15 of 38 comments
Eric.B  [developer] 4 Jan, 2021 @ 6:20pm 
Excellent!
tbjack 21 Apr, 2021 @ 1:05pm 
Update: I added nearly 100 historic company logos which can be used as player logos:
logo list
Last edited by tbjack; 21 Apr, 2021 @ 1:26pm
tbjack 4 May, 2021 @ 8:46am 
Last edited by tbjack; 5 May, 2021 @ 4:01pm
Eric.B  [developer] 4 May, 2021 @ 6:02pm 
Awesome!
Last edited by Eric.B; 4 May, 2021 @ 6:05pm
tbjack 5 May, 2021 @ 11:45am 
Preview:

This time a typical Japanese car of the 60s/70s. With a built-in dimension adjuster, it will be possible to customise the dimensions of this body as desired to fit various classes from subcompact to full-size sedan. Also adjustable: hood length, trunk length, front wheel position, b-pillar position, roof height.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2478026368
tbjack 7 May, 2021 @ 5:28am 
Preview:

Today I experimented a bit with components. The result is a colourable version of the e70 grille. The front can be painted in metal colours, the outside in body colours to ensure a seamless transition to the vehicle body.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2479669742
tbjack 7 May, 2021 @ 7:10pm 
Preview:

Your company should win at Le Mans? This will be the perfect body for your 1950s purpose-built racing car!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2480403192
ShadyEd 7 May, 2021 @ 10:17pm 
Originally posted by tbjack:
Preview:

Your company should win at Le Mans? This will be the perfect body for your 1950s purpose-built racing car!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2480403192

Man this one looks really nice. I would love some Modern LMP style bodies though.
Eric.B  [developer] 7 May, 2021 @ 10:57pm 
Originally posted by Shady Ed:
Originally posted by tbjack:
Preview:

Your company should win at Le Mans? This will be the perfect body for your 1950s purpose-built racing car!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2480403192

Man this one looks really nice. I would love some Modern LMP style bodies though.

Some of the feature bounties involve vehicle types like Prototypes and Open-wheels, and then having those types only usable for racing contracts and racing series.

This can already be done already via the modding system if you had the vehicle type/models.

Just throwing that out there. ;)
Last edited by Eric.B; 7 May, 2021 @ 10:57pm
tbjack 8 May, 2021 @ 8:04am 
Originally posted by Shady Ed:
Man this one looks really nice. I would love some Modern LMP style bodies though.

Because of my rather limited 3D modelling skills, I only adapt finished models to the game and create morph animations. So I would have to find appropriate low-poly models with CC licence. I'll see what I can do.

Originally posted by Eric.B:
This can already be done already via the modding system if you had the vehicle type/models.

Just throwing that out there. ;)

If I'm reading correctly, "civ=0" in the components.xml should prevent the vehicle type from being sold?

For my private use, I am currently still using supercars as a sort of prototype class. The only difference is that I have unlocked them much earlier (and modified the race events.). For the 50s, it is actually unproblematic that these cars are sold, because racing cars like the jaguar D-Type have also been sold in small numbers as street-legal cars.
Last edited by tbjack; 8 May, 2021 @ 8:29am
Eric.B  [developer] 8 May, 2021 @ 10:36am 
Originally posted by Eric.B:
This can already be done already via the modding system if you had the vehicle type/models.

Just throwing that out there. ;)

If I'm reading correctly, "civ=0" in the components.xml should prevent the vehicle type from being sold?

civ=0 mil=0, then have a racing series use that vehicle type.

That should prevent civilian and military contracts but allow racing contracts and allow you to assign a vehicle type to a racing series. I don't remember if I ever tested it though, so YMMV.
Last edited by Eric.B; 8 May, 2021 @ 10:36am
tbjack 10 May, 2021 @ 9:19pm 
Last edited by tbjack; 10 May, 2021 @ 11:08pm
tbjack 11 May, 2021 @ 10:13am 
Good news for those who like to edit the original meshes from the game in Blender. With the following exporter I found today, I managed to export the original morph animations to Blender as well. This was not possible with the common exporters that can be found on the internet.

Link [github.com]
Last edited by tbjack; 11 May, 2021 @ 10:13am
tbjack 15 May, 2021 @ 7:46pm 
Preview:

Today I experimented a bit with the orignal car models and their morph animations, which I now have access to. What I always wanted was the right base model to recreate British luxury saloons of the 50/60s. I have therefore added new morph animations to the original "Springer" model.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2488564322
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Date Posted: 1 Jan, 2021 @ 8:25am
Posts: 38