GearCity

GearCity

View Stats:
 This topic has been pinned, so it's probably important
Eric.B  [developer] 22 Feb, 2020 @ 4:13pm
Blog 1: GearCity's 10th Anniversary!
http://ventdev.com/blog/blog_1-20/blog1/

Questions, comments? Feel free to post em.
Last edited by Eric.B; 23 Feb, 2020 @ 8:19am
< >
Showing 1-2 of 2 comments
Scary Barry 27 Jul, 2020 @ 8:38am 
Will there be more blog posts? :)
Eric.B  [developer] 27 Jul, 2020 @ 10:50am 
I have a couple mostly written down, but they become obsolete as time progresses! The main issue right now is that I am working on game text editing, tutorials, and the game manual. All three of these require a lot of writing. So when I am in situations where I can't work on GC but can do writing, I am working on these first before doing the blog thing.

But yes, eventually there will be 3 or 4 more posts. One is formalizing budgets to video games, and giving them a scope score. Most people say things like AAA, or B game, but it's so loosely undefined. The terms come from the film industry. If you were publisher funded, you're AAA. If not you're a B game. But this day and age, in video games, some self-funded works are almost in the AAA budget range... So I have a formula to solve it and apply a Moodys rating.

I also have one that deals with GC's budget, one that talks about GC's revenues. And then one where I talk about my other business endeavors, but I will probably not publish this article, as the recent stuff happening in the world, and more important the reaction to it has wiped out all of my capital investments in it, to the tune of $100k :'(


All of that said, most of the blog post will probably come for the feature bounty system. I released this one because of the Anniversary. Otherwise, I would have waited a little while longer.
Last edited by Eric.B; 27 Jul, 2020 @ 10:52am
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: 22 Feb, 2020 @ 4:13pm
Posts: 2