GearCity

GearCity

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Mimir 26 Jun, 2020 @ 11:40pm
Production UI improvement
I always use the mega menu for production, and I adjust production every turn. I guess the alternative is to use autoproduction but then I'd need so many production lines. What bothers me the most about the production menu is that I constantly need to scroll up and down because the selection follows my newly assigned models.

So my suggestion for improvement would be that once you assign production to a model, the UI remains where it was before. It'd decrease the number of clicks I have to do for production immensely.
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Eric.B  [developer] 26 Jun, 2020 @ 11:51pm 
I've had just as many complaints the opposite, many folks years ago wanted the list selection to remain on the vehicle being modified. There is no way I can satisfy everyone, hence it will remain how it is. Ultimately, a multi-column list box that the user can sort is the way to go, but it will take a full GUI rewrite.

That being said, if you have a high resolution monitor, you could resize the window. Just drag from the bottom of the Mega Menu, and the list will expand. You can easily squeeze almost a full page of cars on a 1080 monitor (Actually running the game at 1080 and not 1030 as Windows 10 will resize it with window decorations.)
Last edited by Eric.B; 26 Jun, 2020 @ 11:51pm
Eric.B  [developer] 27 Jun, 2020 @ 12:02am 
I forgot to mention, if you're manually managing production lines, you may want to look into the districting system once you hit a certain size. But ultimately, auto-production is your best bet, although it's not as optimized.
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